There are only two first-adopters for any new technology: military and adult industry.
Without these you wont get any traction
The prudishness is really holding back the industry.
You mean sitting in the cuck chair?
Getting it comfortable was the most important step. The 6-months-old DualKnit band is really great for making it a lot more comfortable. An open face mod (eg $10 Macally on amazon) helps a lot with eye breathability, and restoring peripheral vision.
Also really great for being able to work well from anywhere.
Sad that so many people are sleeping on it, but what can you do? Check out r/VisionPro for tons of people that love theirs and use them constantly.
Anytime part of the screen is dark and part is bright I get annoying reflections that I can't tolerate. Takes me right out of the film. That said the few 3d movies they have in 4k are amazing during the scenes that arent all dorked up due to the reflections.
Maybe its because I use the prescription inserts, but they're the official ones and it's blurry without them.
Also the battery stopped holding enough charge to get through a full film within a month or two and the replacement was two hundred dollars. I wouldn't resent it if I ever needed a battery, but I had to spring for it even though it stays plugged in the entire time I use. The stupid useless brick is required for it to turn on and it won't even allow pass-through when the cells go.
Idk if there’s an easy solution to this — maybe shared setups distributed to WeWork type spaces or something… but I suspect it’s the main barrier to adoption, assuming even just 10% of developers would share the same experience as you when they try it for the first time. (Or maybe there’s also a learning curve where it sucks on first experience, and your body gets used to it only after some prolonged usage?)
I've said before and I'll say it again, Apple/Meta need to have rental stands in major airports so I can rent a Vision Pro or Meta Quest for my cross-country flights. That would be a huge way to "try before you buy" !
For context, I have no problem using external monitors without my glasses. The only downside is very tired eyes at the end of a workday, but I can read text just fine.
Have you tried w/ contact lenses? I've seen that work well for friends when they try them out.
Xcode 27’s Device Hub now allows interacting with nearby dev devices (a bit better than Android Studio’s implementation). Super convenient change that makes it practical to do more things while in the recliner / VP.
This could have been a great device for gamers, 3-D modelers, drone pilots, cinematographers... but Apple's fear of I/O ruined it.
https://www.reddit.com/r/VisionPro/comments/1t37xvi/psa_you_...
Similarly I tried the original HoloLens, many many years ago (2016?), with the similar waveguide technology. It was outside, at night, so relatively easy to see, albeit with jarringly tight field of view.
Without a doubt I'm excited about lightweight AR glasses that I can wear in public. My non-expert opinion is we're still a few years away.
In the meantime, I love my Apple goggles. For home usage only, and not when guests come over. Going open face (no lightshield) makes them feel a lot more like magic AR glasses, with the ~95% accurate passthrough.
and can I put both into your plane seat if I’m next to you? =]
using as a spatial monitor was cool. for about 10min until my neck got tired of the added weight. but I’ll give credit that those 10min were pretty cool.
Wearing something heavy on the front of your face is simply not a pleasant experience.
https://old.reddit.com/r/VisionPro/comments/1cki7jc/brillian...
Imagine if the vision pro could just be plugged into a small compute module with a battery or just plugged directly into a Macbook. It would be lighter, cheaper, and more flexible. I think a lot more people would have been interested in it.
It would be so cool to be able to plug in arbitrary input devices too, like a dvd player, but its understandable that others don’t feel this way, and it would totally not be an apple product if it did this.
One of their main imposed constraints was clearly to make the battery pocketable, which sadly precludes a lot of things which would have made it a better product, in favour of wider acceptability.
Also, it doesn't make the best virtual monitor anyway, as the display fidelity is about half-Retina, so all the pixels really stick out compared to every other display Apple's shipped in recent memory. A 1998 Powerbook has crisper text.
I have a battery pack I put in my pocket for the Quest 3 and I’m generally very happy with it.
That said, the battery cable was super annoying, id accidentally catch it multiple times per day. The battery is good for less than 2 hours so i used it plugged into the wall.
For zoom calls, the persona thing is hilariously bad, unusable in a business context. Interesting for a few minutes as a tech demo though.
The virtual layout is good - a big citrix app screen (its the ipad app) for remote desktop, zoom, safari etc off to the sides and then things like calendar widget pinned to physical wall. But text clarity / quality is just slightly not good enough for software development. Almost, its close. If you dont mind large fonts its good enough.
Ultimately returned it but it was a close run thing, i almost kept it.
I do still hanker for something like this, tempted to try xreal or other glasses but seems like the PPD is even lower.
I managed several days back to back, it's very like 1440p on a 27" and millions of people use that every day productively but when you're spending that kind of money, i don't want £200 monitor quality.
Careful using body-worn devices when plugged in. Medical power supplies have special requirements to avoid electrocution, because they are often powering equipment in contact with a person's body. Consumer power supplies probably don't, on the assumption that the device will not be charging whilst being worn.
People have died from using headphones plugged into USB chargers.
https://www.smh.com.au/national/nsw/faulty-usb-phone-charger...
At least here in the EU they do and i think it's the case in most countries world wide?
Looks like that 2014 case might have been a sub-standard charger that didn't conform to required safety standards?
I actually experienced a (cheap) charger exploding under my desk back around 2015.
There's a youtuber called BigClive that delights in tearing down the bad chargers. Ken Shirrif's blog is the best resource i know of for this topic though.
Anyway, i feel pretty safe with the vision pro plugged in with an apple charger. The battery does get warm though...
Did anyone ever use that and did it live up to the hype? Or did you just get sick from having a headset on?
I don't specify which brand or model because I have gone through several pairs since then. They're all about the same and somewhat flimsy, but worth it for the reduced bulk.
How did you use these? Did you like them?
Haven’t tried on the AVP, I think it has way better displays than the OG Vive did.
PPD (pixels per degree):
* vive ~10ppd
* index ~11pdp
* quest3 ~25ppd
* steam frame ~30ppd
* AVP ~34ppd
while the ppd between the vive and the index is similar, from personal experience the coding experience on the index is far more comfortable, perhaps because of the significantly reduced 'screen door effect'.
I haven't purchased a meta quest 3 simply because i have no desire to give zuck money or have any kind of meta account, but perhaps i will have to see if i can't find one on ebay or something for cheap.
WWDC also just rolled out some quite exciting features to RealityKit: https://developer.apple.com/videos/play/wwdc2026/279/ as well as visionOS itself (https://developer.apple.com/videos/play/wwdc2026/287/)
It makes me wonder if Apple is really giving it up as news have claimed.
I don't think anyone serious has claimed that.
Apple shelved the follow up v2 over a year ago and signaled very clearly it was refocusing its XR efforts toward AR glasses.
There hasn't been a new Vision Pro component order since the late 2023, early 2024 original orders that were capped (by SSS's display capacity) at 500k units worth, so Apple hasn't sold even that tiny amount yet.
It was Tim Cook's baby, his last shot at a product legacy, and the guy that just inherited Cooks role put even the lesser Vision Air on ice, the last goggles product that was still on Apple's roadmap.
So, it's not dead, but it's clearly on life support with no goggles of any kind remaining on the roadmap and Apple's attention fully moved to glasses and AI.
It seems like it would take up a majority of your personal item space. As someone who only packs a personal item for most flights, that’s a hard sell.
Can you reliably plug it in? It seems like the battery doesn’t last long enough for a long haul flight, and for shorter flights where the battery would hold up, the bulk doesn’t seem worth it. Of course, on the long flights, I’d hope to sleep, and having a cumbersome VR headset seems like it would be more trouble than it’s worth vs just watching the screen in the seat back.
When you get to your destination, do you use it there, or does it just sit around like a neck pillow?
If you can charge your phone, you can charge your vision pro. The battery itself can last any movie with no problem.
The Quest 3S has color passthrough and it's hardly an Apple-level device, and it's $349 in comparison.
I guess as a gamer, I don't care that much. I put on my headset to game, and if I need to step away for a moment, I'm more likely to take it off than to wander around my house with a headset on. Still, I thought color passthrough was now table stakes for a headset.
[1] https://www.pcgamer.com/hardware/vr-hardware/the-steam-frame...
Just yesterday they announced a new OS with a number of interesting new features, like custom environments, improved click-with-your-eyes-controls (Dwell Control), a bunch more: https://www.apple.com/os/visionos/
And it doesn't put strain on my neck like others have experienced.
One bonus benefit is that with normal computer screens I have to wear glasses, but inside the Vision Pro, I don't. So when eye strain becomes an issue after hours of programming, it's very comfortable to switch to the Vision Pro. Much less eye strain.
Swappa’s another place I’ve had decent success for used Apple products but like any market, it’s often a matter timing and luck.
This might be a little difficult seeing as how the largest gaming engine in the industry for AAA (unreal) is owned by a dude that has sued them for their store practices but shrug.
KRVR - https://krvr.app/
Curious if anyone is using it successfully for ergonomics (not just for the convenience of having a big monitor which is secondary for me - Macbook + iPad sidecar display is very travel-friendly but very difficult to use ergonomically away from home).
It's still 1.5lbs hanging off the front of your face and over hours that's still straining.
Lying down or in a recliner or something where you're not really having to support the device yourself is about the only way that I feel you might achieve any kind of better result in an ergonomics sense for a significant length of use time.
(Disclaimer: I had one to demo for a few months and used it/experimented with it sporadically, I don't own one.)
Looking down onto your lap sucks over time. Resting your head (pillow or other head support) while wearing AVP vs. holding it up is the key to using AVP for better ergonomics compared to using just the laptop.
The two things that consistently delight me are AI and my AVP. I'm trying to combine the two.
The window management was buggy. I didn’t see a point to the virtual displays on the Mac. Maybe it was me, but some elements were tack sharp while others felt blurry, which messed with me a lot. The battery didn’t last long enough to feel like I could be cordless, but also got in the way while plugged in. Overall the whole experience felt really finicky.
Some of the immersive content was cool, but the cuts in the video were really jarring. I felt like they should have been done in a single shot.
Movies were… ok… I watched Avatar for the first time, and in 3D. It was fine. Not enough for me to sit down for 3 hours to watch the 2nd one before returning it.
I thought the dinosaur demo was the most impressive, but it was rather short and I didn’t know where to go for more stuff like that. I had the new one, so that demo was already old by the time I tried it, and still the more impressive part of what I tried.
I found some immersive 360 travel videos on YouTube, which were cool, but limited.
I wanted to like it, but the discomfort wasn’t worth what it gave me.
For other work or entertainment that doesn't take advantage of its spatial features, I tend to revert to using a computer with an external display. The display in the Vision Pro cannot quite match the resolution and HDR headroom of the external display I ended up having (a Pro Display XDR). Maybe if it didn't get outclassed by my external display when displaying 2D content, I'd have additional motivation to use it more often.
Also, media consumption in general on it is unparalleled. I watched Lawrence of Arabia a few weeks ago in the Super Panavision 70 native resolution and was in awe of how much a difference it made for my appreciation of the film.
It's not a product for everyone, but I've not used anything quite like it. One of my favorite memories of it was getting my father to send me some of his favorite photographs from his travels (he's a professional photographer with a great camera setup) and making an album of spacial and panoramic photos for him and some other family members to relive. My grandma literally cried because she can't travel anymore so being able to see the world as if she was there was super meaningful :)
The ability to focus on something while the world around me melts away. When it is just myself, the virtual display of my Mac, and the drifting grains of gypsum at White Sands, I seem to be at peace with whatever I am working on.
I just can't justify the $5000CAD starting price to watch movies. I've considered getting a used M2 model, but I believe you still need to get fitted for the eye piece to ensure a proper seal, and the closest Apple Store to me is about a 6 hour drive. Also I'm not even sure all the cool new Siri stuff yesterday would be supported on the M2 model, so it'd kinda suck to spend all that money and be locked out of new features right away.
Perhaps I can buy the Galaxy XR some day, they are half the price and similarly specced. But it's not available in Europe at all (and the vision pro only in a handful of countries)
I use my Quest 3 and Xreal (AR) headsets a lot though. For content (including adult as I've mentioned elsewhere, but not only of course) and also development of dedicated corporate stuff.
It is still heavy as hell on my head, even with tons of 3rd party harnesses. On the other hand, my neck muscles are getting stronger.
I use it occasionally, either to watch movies or the content that Apple releases specifically for it.
Mostly multiple safari windows opening on servers via webterm, cli and emacs.
It’s especially great when traveling.
Only problem, I cannot share a window when presenting…
My main use cases are Mac Virtual Display, movies/entertainment, PS5 gaming [0], casual browsing, and -- most surprisingly -- reading. The first few are pretty self-explanatory, but reading is one of my favorite unexpected niche use cases. It's really nice having a floating book (via Apple Books) perfectly positioned at eye height in front of you in your favorite virtual environment, listening to music of your choice. This use case didn't really take off for me until the recent dual knit band fixed the comfort issue. I dabbled with reading in the Vision Pro before but the comfort level just wasn't quite there yet. The new band is good enough to make this one of my favorite ways to read today.
[0] I use the Portal app for this. It lets you stream PS5 games into a gigantic screen inside the Vision Pro. I combine it with a Dolby Atmos surround sound speaker setup in our upstairs game room. It's truly a stunning experience. The only reason I wouldn't declare this the gold standard way to play games is because it currently relies on WiFi streaming, which introduces some input lag. The lag tends not to be an issue with the games that I play, but it's enough that you wouldn't play competitive twitch shooters with it. If Apple had just allowed you to plug in an external device via HDMI, this would hands down be the most impressive gaming experience out there. I'm personally very sensitive to input lag thanks to years of low-latency PC gaming, but I know not everybody is. If you're not, you may be even more impressed by it than me.
never owned one but this makes sense
In the same sense, your dependency on corrective lenses and the nature of the problem also stand out. Some people feel fine, Some people feel fine with script matching inserts, some people can't handle internal reflections and the focus effects of a "pseudo horizon" on your focus region.
TL;DR Some people.