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Ask HN: Game development without fully fledged IDE like Unity?
My background is web development. One of my biggest peeves when it came to Java was the fact I was heavily reliant on IDE for the longest time, that meant if my IDE couldn't make sense of the project I imported, neither could I.
I'd like to start from bottom-up with game development. What engine would you guys recommend to use that had CLI capabilities for live reloading/hotswapping(if that's even a thing)?
I understand eventually I will need to use a scene builder and shader/animation editors and whatnot, but I want to understand it on CLI/code level first.