I would like "Look at someones github, talk with them for an hour and say yes/no" I think that covers most of what you want to do and would scale for maybe 10-100 applicants... it may not scale when you get google/facebook level applicants though, it seems like it'd involve looking at a lot of similar githubs.
I'm wondering if video elements would be good to include in addition to text elements, essentially to shortcut the interview process to establish the in-person checks on the hiring process (Is this person likable enough, are they alright at oral communication, are they not a hugggge jerk) I've read a lot of advice about not including photos in resumes that seems like it would apply, but I'm still thinking it would be a good option. Do you think there are factors I'm not considering?
Besides game development, I have a big interest in startup web development, and thought this would be an interesting opportunity to try out a lot of cheap/free services catering to small businesses.
Currently I'm using: Asana, to coordinate team members, which is pretty nice but too email-naggy by default for my tastes.
Mail Chimp, to make pretty emails after fiddling with them for too long.
itch.io, which makes it super easy to host your game on its service, but is a bit limited feature wise, and doesn't generate as much exposure as larger/more exclusive markets do.
I'm curious what other services would be cool to experiment with. Some of my more pressing needs are: - Finding visual/audio artists, especially 3d modelers, to work with without a lot of upfront payment. - Doing less work to keep on top of social media stuff in my field (motion control/VR) - Meeting people who could be really helpful for the game's development, especially journalists. - Marketing, especially market research.
I've made a lot of small programs/games, but nothing that I felt I could charge people for much. I once made about $100 through ads in a blog after 6 months, but I don't think I'd want to repeat that route.
I have a couple of website business ideas, but they seem like they'd need a year to generate much income.
My best guess for things that seem to pay off the in the short term (The first month-ish) are: Affiliate marketing, solving buisness needs for people you know, and niche mobile apps (The kind that have few customers and charge $15+). If someone is more informed on this subject, I'd love to hear your suggestions.
I'm a software developer new to the bay. I'm starting to feel like my overly generalist skill set is holding me back at this point and I would like to spend a year or so extremely focused on learning one technology. I'm pretty sure that technology would come down to Ruby on Rails or Angular.
I have about 6 months experience in each. I enjoy angular.js more, but I'm okay with Rails. My perception is that the job market is hotter for Rails. I also perceive that angular.js has more potential for growth in a year, but also potential to shrivel up.
I don't really care much about making more than 90k or so, so higher income potential doesn't matter much to me. I'd really like to land in a start up in the SF, but I'm open to other locations + types of work.