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I am thinking of two options for the pricing model. 1. Paid app (something like $2.99) 2. Free app with a single iAP to unblock the advanced levels ($2.99 too). There will be a lot of free levels, but the advanced levels have additional elements non available in free levels.
Also, I am well aware the many people here don’t like the pay-to-win model. But because of the nature of the game, some users will be stuck for a long time and may abandon the game. So I am thinking of introducing an iAP to access the solution of a single level. It’s a paid feature in order to encourage players to find the solutions themselves.
Which pricing model would you recommend? And what do you think about offering solutions with iAP?