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What are recommended rust crates for building a WebSocket game server?
I am learning rust (having SOLID C# .NET background) and would like to try building a game server for a useless non-monetizable collaborative game with javascript clients based on websockets. I expect this use-case will force me to learn important things from the rust stack (and the language itself) along the way.
I would like to know which crates to start with to fulfill the above requirements. Is there a single "silver bullet" combo or are there more options to consider?
Thanks for all your inputs.