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3Goblinville: A Spring Lisp Game Jam 2025 Retrospective (opens in new tab)(spritely.institute)2paroneayea1y ago0Save
4Whippet GC notes on Guile, heuristics, and heap growth (opens in new tab)(wingolog.org)80paroneayea1y ago1Save
8Spritely Goblins v0.14.0: libp2p and improved persistence (opens in new tab)(spritely.institute)3paroneayea1y ago0Save
9Make a game with Hoot for the Lisp Game Jam (opens in new tab)(spritely.institute)102paroneayea2y ago24Save
10Distributed System Daemons: More Than a Twinkle in Goblins' Eye (opens in new tab)(spritely.institute)16paroneayea2y ago0Save
11Spritely Goblins v0.13.0: Object persistence and easier IO (opens in new tab)(spritely.institute)62paroneayea2y ago18Save
12Scheme in Scheme on WASM in the browser (opens in new tab)(spritely.institute)183paroneayea2y ago48Save
13Lisp Game Jam – “Wireworld” in WebAssembly Using Spritely's Hoot Project (opens in new tab)(spritely.institute)133paroneayea3y ago7Save
14Directly compiling Scheme to WebAssembly: lambdas, recursion, iteration (opens in new tab)(spritely.institute)5paroneayea3y ago0Save
15Spritely Goblins v0.11.0, time travel distributed debugger and more (opens in new tab)(spritely.institute)3paroneayea3y ago1Save