Email: olso4052@umn.edu
Website: http://tgolson.com Twitter: https://twitter.com/TyGuyO GitHub: https://github.com/TGOlson LinkedIn: http://www.linkedin.com/in/tylerguyolson
Bit of an odd, specific question here, but I think it brings up an interesting discussion, so here goes -
If I have 6 months to get my web development skills to a level where I can be paid $35+/hour freelancing, what's the best way to go about it?
Now a couple things I want to mention to help keep the question clear: the timeline is somewhat arbitrary (give or take a few months), but for personal reasons I'd like to be able to quite my current job and move home for at least a year, while still being able to make some money (hence the freelancing). Also, I do have beginner/intermediate level experience with HTML, CSS, Java and C++, but nothing that anyone would pay for right now.
So, with all that being said, what's the best way to go about positioning myself to make money as a freelancer in the very near future? Is it possible in that timeline? What language(s) should be focused on, and where/how should I learn? And what projects should I do to prove to someone that I'm worth hiring?
Edit: One other note, learning to code at a high level is something I've been wanting to do for a while, so this isn't just a 'one year and done plan.' After my hypothetical sabbatical, I'd like to join a start-up as an engineer and use the programming skills I've acquired. Anyway, thank you for the help. I'm interested to see the responses.
Is it just something simple like the graphics card? Or is it something else, like the language doesn't present itself well? Or is it something entirely different, like the return on time invested isn't high enough?
Or am I just not looking at the right games?
I NEED ANSWERS!!!
Thanks, I'll hang up and listen.