1
Is releasing early ever a bad idea?
The current advice for a web start up seems to be: Get something up and running ASAP, listen to your customers, iterate, profit.
However, if you are making games an early release it usually death as a game that is 90% complete is often on 10% fun.
So, if your startup is games based should you still release early?
EDIT: Several commenter have pointed out that I shouldn't have said 'Get something up and running ASAP', instead it should be the 'minimum value adding set of features at good quality'. It's a bit less pithy though.