I have no idea how to market this to people short of showing it to my friends and family.
I’ve made a demo (https://youtube.com/watch?v=3XIXa1gQkbQ) and sent it to a few VCs and a Twitter account covering AR related stuff, but have heard no responses.
I’ve made a website (http://BubblyPlanet.com) to gather beta sign ups and it’s gotten almost no responses.
I’m very newb to marketing so I’m not quite sure what the right questions I should ask.
I guess I’d love it if people find use out of it, as I have, but how do I get the word out?
(I have almost no budget, as I’m mostly working on student loans)
I've been working on an app, and I'm about two weeks from it ready to demo. I've always been confused about launch... Apple seems to favor keeping things a secret and building up to a big reveal, while the other camps touts release early and release often.
Should I be releasing a demo teaser or should I wait and do it all in one lump-sum? What is the criteria for deciding this?