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Ask HN: For game devs – which AI tools do you use, and why?
I’m a developer and currently use a main development tool along with 5–6 other AI-powered tools in my workflow. I’ve noticed that my monthly subscriptions have crept past $200 without me even realizing it.
For those of you working in game development (designers, programmers, artists, producers, etc.), which AI tools have become essential for you? What do you like most about them, and how much are you roughly spending per month?
Also, why do you think AI adoption in game development is still slower compared to other fields like software engineering or marketing? Is it a workflow fit problem, creative control concerns, lack of trust in the output quality, or something else entirely?