Ask HN: How to market an iphone math game for kids of 2-7
1). "Eye Test" & "Cute Math" featured on iTunes since Feb 3rd and Jan 29th respectively (less than 1% apps could be selected by Apples to be featured on iTunes)
2). "Galaxy Impact" once ranked No 10 on "Top Free Apps" in Game, and No 20 on "Top Free Apps" overall during Nov 2 - 9, 2008
3). "Eye Test" is currently ranked No 1 on "Top Paid Apps" in Medical
4). "Cute Math" is currently ranked No 3 on "Top Paid Apps" in Education (No 2 last week)
5). "Galaxy Impact II: Ignite" has been pirated on appulo.us one week after being published on iTunes.
All above is achieved without any marketing effort. As result, we have not seen as strong income as there should be
Our team is very technical, innovative and artistic but very weak in marketing.
My question is, what's the right or best way to market our iphone game, particularly the kid game "Cute Math"?
Or is there any marketing guru willing to partner with us on this or help us partner with large organizations like Scholastic or EdHelper? Here's my email: bo.wang@BokanTech.com if you want to talk privately.
Thanks a lot in advance!