By kill a thread I assume you mean use the OS to interrupt and terminate the thread from the outside while in such a simple algorithm and yet expect it to cope. Have you tried this on any java.util.concurrent classes and reported the "bugs" you have found? I'd be interested in the feedback you got. :-)
»A wait-free implementation of a concurrent data object is one that guarantees that any process can complete any operation in a finite number of steps, regardless of the execution speeds of the other processes.« (Wait-Free Synchronization, Maurice Herlihy, 1991) [1]
As far as I can tell - I am definitely not an expert - there is no hard requirement that concurrent operations have to assist but it seems at least a common solution because undoing the partially completed work of other concurrent operations may have the consequence that they can not make progress and therefore the entire thing is no longer wait-free.
By the way, there is no requirement to explicitly kill the thread, you may as well just run out of stack space, the scheduler may decide to not assign a new time slice, cosmic rays may flip a bit in turn triggering a hardware exception because of an unknown instruction or just buggy or malicious code messing with the content of your address space. Every process can fail at any time.
If you look at the implementation no thread is ever stopped from completing. If a producing thread was killed mid operation by another malicious thread then the stream is broken. Other threads are never blocked. Other writers can add via a finite number of steps and the stream will back pressure when flow control kicks in. The consumer is never blocked - it simply never sees more messages. The algorithm meets the definition.
Unless I missed it that paper does not not state that the algorithm must cope with a malicious thread to be wait-free.
Try applying your thinking to this other respected MPSC wait-free queue.
http://www.1024cores.net/home/lock-free-algorithms/queues/in...
It's clear that the MPSC design is not wait-free, nor is it lock-free. Dmitry identifies this fact in his initial postings about that design: https://groups.google.com/forum/#!topic/lock-free/Vd9xuHrLgg...
""" Push function is blocking wrt consumer. I.e. if producer blocked in (*), then consumer is blocked too. """
Between the XCHG and the update of next. If the producing thread completes the XCHG but fails to update next, all threads will fail to make progress. "Progress" in this case being the producers transferring data to the consumer. Put another way, in this algorithm a single misbehaving thread can prevent all threads from making progress.
Regarding the idea of "maliciousness", specifically if a participant thread is "killed mid-operation". That idea is the very definition of wait-freedom: that all participants complete the algorithm in a bounded number of their own steps, irrespective of the activities of other threads.
The definitions of wait/lock/obstruction freedom are well specified. I suggest the first half of _The Art of Multiprocessor Programming_ (the revised edition!) by Herlihy and Shavit for a deep dive.
So if "killed mid-operation" must be supported then I don't see how many algorithms can be said to make progress. Take for example the Lamport SPSC queue[1], if the producer gets killed mid operation between steps 4 and 5 of the push operation. Then the data is in the queue but the consumer is blocked from ever seeing it with this line of reasoning. The Lamport SPSC queue is considered wait-free by the concurrency community I know. I base my reasoning on this. What if the producer takes a pause for a long time between steps 4 and 5 before continuing?
However if to be wait-free an algorithm must allow all other threads to continue using the data structure, not just continue making progress in other ways by being non-blocking and completing in a finite number of steps, then I stand corrected.
If wait-free must include coping with any thread being killed mid operation is there a term for being lock-free but also having all threads not block and complete in a finite number of steps for their interaction with the algorithm?
Try this. A process could have a rogue thread scribbling on memory and thus corrupting it. Such a process then that has this thread, by your definition, cannot be wait-free because any data structure can be corrupted and cause algorithms to fail. This is not how the concurrency community look at this.
*added below
Even a simple LOCK XADD instruction could have its results corrupted by this rogue thread after it writes before a consumer reads it.