There's a difference between something being a certain way because it has to be that way in order to implement the semantics of the system (e.g. interrupt handlers being a privilege transition) and something being a certain way as a result of an arbitrary implementation choice.
OSes differ on these implementation choices all the time. For example,
* in Linux, the kernel is responsible for accepting a list of execve(2) argument-words and passing them to the exec-ed process with word boundaries intact. On Windows, the kernel passes a single string instead and programs chop that string up into argument words in userspace, in libc
* in Linux, the kernel provides a 32-bit system call API for 32-bit programs running on 64-bit kernels; on Windows, the kernel provides only a 64-bit system call API and it's a userspace program that does long-mode switching and system call argument translation
* on Windows, window handles (HWNDs, via user32.dll) in IPC message passing (ALPC, in ntoskrnl) are implemented in the kernel, whereas the corresponding concepts on most Linux systems are pure user-space constructs
And that's not even getting into weirder OSes! Someone familiar with operating systems in general can nevertheless be surprised at how a particular OS chooses to implement this or that feature.