I'm sure of one thing: we will find many and different bugs in decades old rust code one day, too. The problem with software is that it has code in it ;-)
I don't understand why this argument keeps coming up. Not all bugs are the same and when you make entire classes of bugs unrepresentable, that's a massive win, especially when they happen to be the class containing >60% of the highest severity bugs in C.
https://www.chromium.org/Home/chromium-security/memory-safet...
buffer overflows [0] [1], use after frees [2] [3], and other memory bugs [4] [5] [6] can appear in safe rust from unsound unsafe internals.
[0] https://cve.mitre.org/cgi-bin/cvename.cgi?name=CVE-2021-2887...
[1] https://cve.mitre.org/cgi-bin/cvename.cgi?name=CVE-2018-1000...
[2] https://cve.mitre.org/cgi-bin/cvename.cgi?name=CVE-2021-3116...
[3] https://github.com/rustsec/advisory-db/blob/main/crates/cros...
[4] https://github.com/rustsec/advisory-db/blob/main/crates/toki...
[5] https://github.com/rustsec/advisory-db/tree/main/crates/
From the link you’re sharing
> Fortunately, they are context-sensitive library APIs that are not usually used in a way that the bugs can be triggered. Many of them require very specific interaction to trigger (e.g., partially consume an iterator and zip() it with another iterator) that is not likely to appear in their daily usage.
Here’s a concrete example that shows the difference between how different languages approach CVEs. Rust is not the only language affected by this TOCTOU bug (https://blog.rust-lang.org/2022/01/20/cve-2022-21658.html) but other languages finesse it by saying “all bets are off when you’re interacting with the filesystem”. Therefore no CVE for them, while Rust ends up looking insecure in the eyes of those who count CVEs.
What I’m saying is - don’t count CVEs without looking at the context and content of those CVEs. Don’t assume that some software is secure simply because they don’t file CVEs, because that’s an ostrich approach.
My point wasn't that rust is bug-free, but that certain classes of bugs will not exist in the safe portion, which significantly reduces attack surface.
Additionally, my point was to compare languages without safety guarantees like C to safe rust. Your statement is true, but it doesn't do anything to counter what I'm saying, which is that entire classes of bugs (namely the most common critical c bugs) are not found in safe rust, which is still the case.
Worded another way, within the boundaries of safe rust, you will not find a cause of a memory corruption bug. Things that can be the cause memory bugs include: unsound unsafe rust, c, kernel-level manipulation, random bit flips, malicious hardware, etc etc. I consider none of those to be bugs in safe rust, and additionally, they can cause bugs in all other programming languages as well.
I think there is a strong argument to be made that if you need a lot of unsafe, Zig is going to be the safer language.
I could see that. Haven't used zig but it does look very nice.
> in many places where unsafe ends up required
Yes, I definitely agree. I was specifically referring to the boundary of safe rust. I don't know how much more or less safe unsafe rust is vs c, but I do know that safe rust is certainly safer than c.
Not comment should be read as argument or part of a debate for or against using Rust or any other memory safe language. I made the comment because I've seen tool after tool come about to end the scourge of bugs in software... and so far my unconscious, untrained ability to find new and spectacular ways to create bugs has exceeded the ability of the makers of bug prevention tools to stop me.