- Aggregates are too heavy. You need to make the decision about what is or is not an aggregate way too early in the design process. Boundaries are fuzzy.
- Actual concepts don't exist in nicely packaged bounded contexts. Concepts overlap a lot. You need to make the decision about which concept fits into which bounded context too early in the design process. Boundaries are fuzzy. Things are kinda like other things. The definition of "Employee" is not the same in the Scheduling context as the HR context as the Payroll context, yet they do overlap a lot, and you can't just treat them as completely separate things. If you break everything down into tiny contexts to deal with this, you just make Contexts and Aggregates the same.
- Repositories are not original to DDD and I think are very likely to foster absolutely horrific SELECT N+1 or even SELECT N^2 or N^3 performance. You simply can't let one bounded context do all its expensive operations in a vacuum; not when you have lots of contexts and lots of operations. In a complex system, most parts need to be planning, not doing. The results of most operations should be a plan that you can compose with other plans, analyze, and possibly even have an "optimization pass" if you need one.
- Ubiquitous language is the right idea. If you take nothing else from DDD, take this.