It turns out that very simple things are very expensive to start with because of the low quantities. I thought an order for 30,000 was massive, but some companies we worked with flat out laughed in my face.
So even though he raised a million bones, he's "only" making < 13,000 watches. That'll still be pretty expensive for him.
I assume he planned for a lower quantity initial run, so his margins are probably pretty high now. The "fixed" costs of initiating manufacturing are probably the biggest component.
Here's Scott Wilson's update form China in which he walks through the process of getting the watches manufactured.
Integration with nike+ and perhaps a good set of bluetooth headphones make this the ideal running "watch".
http://www.kickstarter.com/projects/1104350651/tiktok-lunati...
On the other hand with an SDK for it I'd consider buying one, never using headphones with it and just reimplementing (that is, stealing) designs from tokyo flash (http://www.tokyoflash.com/jp/watches/1/). Customisable sleek designery-watch is cool, iPod on your wrist is not. Bearing in mind that the time-telling aspect of the watch is basically completely superfluous nowadays.
I guess it's not really apple's thing but I'd rather this design, slightly slimmer and without the audio guts of the ipod.
You should have to set a maximum as well as a minimum on a kickstarter project. The first time one of these massively over subscribed offers turns out to be a total scam, or just fails there's going to be a lot of unhappy people.
I think pre-sales projects like this are really interesting, but it doesn't really match the donation model. At a minimum, kickstarter should escrow the money and release it in $xx,000 chunks or something, and ensure people are getting what they ordered. Even better would be to not have people paying until they were reasonably close to an actual delivery date. It's one thing if you're waiting for upfront R&D, but it's another thing if you're simply on the ass end of a one year waiting list.
Which is not to say that your concerns don't have merit, but do note that the success of Diaspora and the ipod wristwatch projects seem very much to be outliers. Kickstarter claims that a little under half of all total projects /approved/ actually meet their funding goals, and from a glance of the site, it seems as if most successes are rather /modest/ successes - we really only notice the outliers.
The site also does warn project organizers that failing to deliver could potentially leave them legally vulnerable. Given the relatively low success rate, the human curating and the necessity of maintaining a public and accessible persona to drive up donations, I wouldn't call it a great platform to scam with.
Of course, given my limited experience with scams, I could be totally naive about this.
He just has a sexy video and Kickstarter page.
I realise that watches are almost totally (and iPods and phones are partly) fashion accessories, but it's still strange to see something so functionally awkward associated with the Apple brand.
(As a fan of factory films though, his latest update was hypnotic in the best tradition of such videos. Made the whole project worthwhile as far as I'm concerned).
"Look for the accessory ecosystem- iPod/iPhone/iPad case manufacturers are making a fortune."
[1] http://jasonlbaptiste.com/startups/how-to-become-a-millionai...
As someone with a recently approved kickstarter, I'm enthusiastic about the attention that this device is bringing to the model.