It was a pretty big letdown and I haven't been back to SW or any hackathons since. I love banging out an MVP in a weekend with friends but not if we are going to be judged on our presentation and not our work. I know, I know that's how the real world works as well but I just expected better from the experience. I also understand that maybe SW is not aimed at being a hackathon but I just wish they could have given more weight to something that worked and was accessible today (also we spend the whole weekend minus about 8hrs total for sleep between 2 nights) vs a lot of marketing/sales talk (who left the venue early and showed up late).
Quick edit: Just wanted to say that I see this more as my failing to understand what SW was instead of me blaming SW for not meeting my incorrect expectations. SW is fine but it's just probably not for me.
This is how the real world works: the business side of things is often more important than the technical implementation. If you fuck up the business side of things and end up making the wrong product, it doesn't matter how clean or well-implemented it is. But if you have the right product-market fit and a good business process around improving it, you can become incredibly successful even if your product is written in PHP (Facebook anyone?)
I don't want to go to hackathons to mimic the real world or simulate business savvy. I want to go there to spend 48hours building something that is technologically fun with likeminded people.
If "appropriate to become a business" is a criterion then it's not a hackathon it's a businessathon.
Put it this way: can I spend 48hrs building a mini hydroponic lab powered by a raspberry pi and arduino? Or should I spend that time making https://www.barkbox.com/ ?
To be fair, SW is meant to be a "Business-A-Thon" and not a hackathon in the traditional sense. This is spelled out in many places, and they make it clear up front that the business plan is key.
> I also understand that maybe SW is not aimed at being a hackathon but I just wish they could have given more weight to something that worked and was accessible today
But that's not what they want to be. I'm not saying you have to like it, but rather that your perceptions going into SW was for it to be something it didn't want to be.
I understand this now, I decided to do SW at the last minute and hadn't done my research. See my edit above, I see this as my fault for not researching more what I was getting into not SW failure to meet my made up requirements to be an enjoyable experience for me.
My team won a startup weekend here in Santa Cruz. And we didn't have working code, just a nicely made HTML page that looked like a fully fledged site. But we presented it in such a way that made sense from a business stand point and we won because of it.
> Quick edit: Just wanted to say that I see this more as my failing to understand what SW was instead of me blaming SW for not meeting my incorrect expectations. SW is fine but it's just probably not for me.
I now understand this to be the case I just didn't know that going in so for me it was a bit of a disappointment but I have no one to blame but myself and thats the only person I do blame. I do not personally like the way SW does it but that doesn't mean I think they are a bad thing just not for me.
If the rules are well explained and enforced, and you keep an open mind, startup weekend can be pretty cool. If your idea is bad, it will get eliminated right away, and you have to be ready for that. It's also best to team up with people you don't know, and you might meet one or two people that you'll end up becoming friends with.
"Whoah, I want that!" > "Yes, that is functional."
I thought maybe Weekend Hacker would be fun, but that seems to be full of people looking for help with their startup idea. Most of them aren't engineers. Most of the Meetups I've been to (or hosted) are full of people trying to get me interested in their startup, or recruit me. Nothing wrong with that, but I don't see myself having a beer on the weekend with any of those folks.
So, how do people do it? It's kinda happening slowly over time, through friends and partners of friends, but I wouldn't know how to actively speed it up.
EDIT: All but one of the 11 teams were tech/programming required startups guys. I'm not talking about "Startup Weekend" as a whole, I'm talking about my experience at the event I went to.
Edit: Reading through these comments, it surprises me to see that so many people think of Startup Weekend first when they see hackathon. Startup Weekend takes on the format of a traditional hackathon, and shares many elements, but it's not a hackathon. Another commenter hit the nail on the head when they called it a business-a-thon. It just so happens that the culture surrounding it tends to use a lot of tech.
But please, don't equate Startup Weekends with hackathons. They aren't. And that's fine. They are what they are. Confusing them with hackathons however will lead to disappointment.
Our team had just 4 people on it, and I was the sole tech person. We came in second place (well, tied for second).
One point I disagree with in the article is that cash prizes are harmful. I just don't see evidence of that—prizes at university hackathons have been getting bigger and bigger (tens of thousands of dollars) but it seems like the technical sophistication of hacks continues to rise. So long as you have good judges (ie. hackers, not marketers), large prizes just provide an awesome reward for awesome hacks.
Also, most of the shitty bizathons I've been to actually had relatively small prizes (some API credits, maybe "mentorship") relative to the major hackathons.
I think the point of "avoid big cash prizes" rule in the article was to foster inter-team collaboration and minimize competition. It's a good goal. On one hackaton I attended where prizes were cool but not that big (items worth less than $1k each) it was not uncommon to see people spending some time talking to other teams, helping them set up, solve some obstacle they encountered or just playtesting their project.
Competition creates a bad atmosphere and it's better to reduce it to minimum. It's much more fun to care about maximizing the amount of cool projects being created than just fighting for the top spot.
I understand that theoretical viewpoint, but I've never seen it play out that way.
Even at huge hackathons with prizes of thousands of dollars, I see lots of people helping each other across teams. At the end of the day, true hackers will like the money but also like helping out new developers.
I don't like the societal assumption that competition is automatically evil.
We can have a hackathon where:
- The costs are split up by the number of participants.
- A bunch of teams participate.
- Everyone builds whatever they want, and they own it.
- There can be multiple show-and-tells, to allow teams to ask / answer questions, get to know each-other, and iterate.
- Everyone walks away having made some wonderful new friends, having learned a thing or two, and also maybe even some useful code.
If someone else is organizing, and you're participating for free, then it will always come with strings attached. Remember, if you're not the customer, then you're the product!
Disclaimer I help organize the described at the bottom of the article.
After graduating from college I spent some time going to hackathons, some of which were of the type you described. But I didn't care because I just wanted to go somewhere where I could hone my ability to think fast and ship. I got to do just that while also meeting awesome dev evangelists, eating free food, and occasionally going home with some prizes.
I also don't think the following is necessarily the right thing to do:
"Restrict to those who are there to code, design, or build something, not to write a business plan"
especially if the intent is to create "better builders, better collaborators, and better teachers."
Learning to work with the MBA type that a lot of people vilify can be a valuable skill. I think the ability to dilute business speak into features you can program or being able to communicate your complex programming ideas to someone less experienced are super valuable. And that's where I've seen a lot of hackathon pitches fall apart. Someone creates something so technical and awesome, but can't break it down into something that non-technical people or new programmers can understand. And that sucks, but being able to do so is a necessary communication skill.
I also think hackathons are a great place to find future co-founders. Maybe that's another programmer, but maybe it's someone who can help you sell your product and has a more developed business sense. Again, it all depends on why you're at the hackathon in the first place.
That said, there are tons of _good_ hackathons out there that actually do have the developers interests in mind. Specifically, I'd point to all the amazing things that are happening in the student space [2].
Bottom Line: Figure out who's organizing an event and use that as gauge to determine if it's worth your time.
[1] http://theycallmeswift.com/2013/10/25/dont-throw-that-hackat... [2] http://www.nytimes.com/2015/04/12/education/edlife/the-hacka...
I went to BattleHack Austin two years ago (and then to the world finals in San Jose), and really enjoyed it.
I would say that it doesn't fit into any of those categories - it's not a business pitch-a-thon, PayPal doesn't own your code, and it's not a recruiting deal either. BattleHack is still the best hackathon I've ever been to.
They're doing the BattleHack hackathons to raise awareness of their developer programs with coders, for a company like PayPal, it's not a lot of money to spend.
Since the general HN consensus on such things is "execution > idea" is it all right if a hackathon says "We might use your idea in our products"?
PS. Obviously, it's never OK if they say "We own your idea and you can't use it anymore".
I have a BS and MS in Industrial and Systems Engineering and an MBA but my passion for the last few years has been anything and everything related to programming. I’m willing to travel all over the country and the world to attend these events as they are great opportunities for learning, meeting people, working with technologies that aren’t available, and providing a good reason to be in front of a computer for 24 or more hours at a time. I’m willing to pay a non-student entry fee or do whatever else is necessary to help out to offset the additional cost that I would bring. Having a bunch of computer science students working together is great, but the hackathon experience can be greatly enhanced by people who have different backgrounds or industry experience, are entrepreneurial, or have connections to companies, financing, jobs, etc.
Different backgrounds bring different people and thinking together. How would having a marketer, pianist, chemist, or sports therapist change the idea generation process? Industry experience is provided on the tech side by some of the sponsors or organizers, but you will never know what software pharmaceutical companies need unless you have someone with a Doctor of Pharmacy who has been working with pharmaceutical software for several years like my one friend who attended the hackathon. You will never know what huge opportunities are available in the Department of Defense or data architecture fields unless you have someone like myself with years of experience working in those industries. Our mix of two people with industry experience (PharmD in pharmaceutical, MBA/Engineering in DoD), and students in Psychology (med. school ambitions), and traditional computer science can lead to both some wild ideas or practical software that is desired or needed in industry.
Trying to include entrepreneurs and people with business interests are another way to improve hackathons. I was really impressed that there were over 100 submitted projects for this hackathon, an incredible number and an accomplishment for a hackathon that has been growing bigger every semseter. Most of these projects will die and never be developed for in the future. And while that is a good idea for most of the hacks, some are promising for future development. I would love to see some of these hacks turn into businesses, start generating revenue, or start accumulating large user bases. This is often too much of a time/money constraint for a broke student to accommodate amongst the many classes, projects, exams, work, and debt that they have to deal with. Opening hackathons up to non-students can get entrepreneurs, funding, and people who have the time and money resources to take the project to the next level involved.
Bringing in non-students also can bring in connections to companies which can be invaluable to students. This can bring in people who have access to jobs, internships, and exclusive technologies. It also can bring experience to show students how technologies or work flows exist in industry and what to be prepared for as ideas move from one or two person teams into businesses with hundreds or thousands of employees.
I stole this off of my blog, as the concerns I had previously are the same.
By contrast I greatly enjoyed MacHack. It saddens me that it's not held anymore. Most people work on their own things, as individuals. The prize is an "A-Trap". It's a type of rat trap; the A-Trap was chosen because Mac OS System and Toolbox calls were implement as "A-Line Exceptions", that is, an illegal instruction, the first byte of which was 0xA.
The objective of MacHack was to hack the system in some clever way; it wasn't to start a business. It was to have fun.