Oh ok. I retract that argument, then.
Though one thing I will still mention is panning. While you're panning, at sufficiently high framerates you're still effectively having 1 pixel for every 2. (Look at what happens when you draw a one-pixel-width horizontal line. In general, with non-integer position, it'll take up 2 pixels high, in some proportion.)
Still not an argument for quite as high as 4k though.