Targeting developers is probably not a good market because most are notoriously cheap. I've seen rants where people complain about $70 being too much for Sublime Text, for example.
Howard Pinsky did a good job explaining his similar problem in this video: http://youtu.be/IBUh8bxbdmU
I've thought about producing demo/stub apps on a similar basis but my lack of marketing expertise/foresight/interest has been a real blocker. I'm curious to hear how you got into this project, when it started to become a business interest, when you decided it was 'failed' (I note these target iOS 7, but hope all is not lost with iOS 8)
Would be really helpful to have these split up into multiple files (multiple github repos would be even better).
(n.b. I make Cocoa Controls)
The CLI help is typically rubyesque, by which I mean frighteningly laconic and uninformative:
+ try Try a Pod!
CocoaPods.org doesn't seem to document it either: http://guides.cocoapods.org/terminal/commands.html#commands
So what it does is clones a test xcworkspace into a temp folder:
/usr/local/bin/git clone https://github.com/facebook/ios-snapshot-test-case.git /private/tmp/CocoaPods/Try/ORStackView/Pods/FBSnapshotTestCase --single-branch --depth 1 --branch 1.2
Cloning into '/private/tmp/CocoaPods/Try/ORStackView/Pods/FBSnapshotTestCase'...
Opening '/private/tmp/CocoaPods/Try/ORStackView/ORStackView.xcworkspace'
https://github.com/CocoaPods/cocoapods-try/issues/29 https://github.com/CocoaPods/guides.cocoapods.org/issues/64
As far as I can tell, the only original contributions here are that the author tested the apps (in an old version of Xcode) and wrote vague descriptions of what those projects did.
As @orta mentions in another comment, http://cocoapods.org already has a canonical database of thousands of projects. And there are plenty of other sites that do a much better job of curating (and properly attributing) interesting projects.
Edit: Link to original HN submission (2012), for anyone curious - https://news.ycombinator.com/item?id=4182483
Hope page will comeback online soon.
Can you talk a little bit about the intended business model, which apparently did pan out?
iOS beginners will at least consider buying something like this, imho.