Everything you said is true, and that's exactly why I am here. I get to work on one of the biggest games of 2015, but the financial hit I am taking for having a "fun" job is huge. And the demand/supply is a problem,but I think it's overplayed. Like I've said, I work for one of the largest studios in the country, so there is a thousand people applying for every junior position we have, but we have some intermediate/senior positions which we can't fill for at least 5-10 months now.
The problem with senior positions being that older people have usually seen better and saner than you can offer, so your recruit pool is limited to within-industry pouching?