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Constant Energy Diffusion in D3
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(bl.ocks.org)
6 points
zjonsson
11y ago
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11y ago
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Awesome -- would be great if the jitter were reduced when the spheres are closely packed!
zjonsson
OP
11y ago
Initially they overlap which is one of the main cause of the jitter. Spreading out the initial locations would be a remedy, but then I would have to find a different way to explain "diffusion" to my daughter :)
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