Seems pretty polarizing though, among the people I played with many stopped playing long ago while others remain completely immersed.
At the moment, I'm more interested in what Google is/was getting out of it? I haven't kept up, but I can imagine all sorts of interesting data that the game could generate from the obvious cataloging of landmarks to path finding or network effects in the distribution of invites and codes.
I can't help but wonder if this feature is a move toward putting the game out to pasture in a way by putting content generation in the hands of the players.
As for what Google gets out of it, originally Niantic's model was to build a business out of a sister app called Field Trip, which is a "show me something interesting near where I am" kind of app. Ingress was there to gamify the content generation, and presumably Field Trip would pay the bills somehow. There was also a tie-up angle, where some company (Jamba Juice?) had all its stores show up in-game as portals.
But Google acquired them before that process had gotten going, and hasn't done anything of note with Field Trip, so presumably that's not the answer. My suspicion is that they consider Ingress worthwhile just for the the data generated, and for convincing a lot of people to run around with location reporting turned on. You'd think that Google would also start doing something with the user-submitted data (e.g. surfacing the portals in Google Maps as "points of interest" or similar), but AFAIK that hasn't happened.
http://www.fastcompany.com/3004551/can-startup-live-inside-g...
Duane Reade as well.
At Mozilla, we are trying to do something similar with our "MozStumbler" app [1] for community "stumbling" of wireless networks. You can compare Mozilla's network coverage of the Embarcadero map in the Venture Beat article at [2]. We also have weekly leaderboards to show who has discovered the most new cell or Wi-Fi networks at [3].
[1] https://github.com/mozilla/MozStumbler/releases
[2] https://location.services.mozilla.com/map#15/37.7966/-122.39...
I got immersed for about a month but then I slowly drifted away as I got the typical Google service experience.
What do I mean by Google service experience?
Got to Level 8 but also I submitted about 30 portals, spending a lot of time researching what was suitable.
Other players warned me that the response would be 2 months, but still what I got was unacceptable:
4 out of 6 portals were accepted within a month, but they were not the first 6 submitted. The rest of my submission (made over number of days) just fell off the face of earth.
I waited a few months then completely gave up on the game.
If you do not value my time to give me even a rejection e-mail, then I do not see the point in playing such a game.
It also could be to bootstrap the system, they just points of interest or business entries from Google Map's database. Otherwise, the game would be boring for most people with no portals nearby to play with.
(If you live in the suburbs, sometimes the nearest interesting thing is a Safeway or Quiznos)
Frankly, I'm shocked that they didn't start with procedurally generated missions first so that everyone can participate and then add hand-curated ones slowly to improve the quality. Instead, they did a big media blitz when a large portion of their player base isn't anywhere near an existing mission.
"Ingress enables players to create missions" or "Ingress adds user-generated missions". Pick one.