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yowmamasita
12y ago
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How extensive is the physics engine implementation?
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austinz
12y ago
Wikipedia claims that SpriteKit uses the Box2D engine internally:
http://en.wikipedia.org/wiki/Box2D
coldcode
12y ago
In iOS7 it is Box2d, but not all of it was implemented. There is likely a lot more now in iOS8. There is also a 3d version which I assume uses Box3d.
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