It's fantastic to see it take on the best commercial engines toe-to-toe and come out on top.
These ratings are computer ratings, and because they are playing very much isolates (computers vs other computers), without enough external human encounters, the ratings are consistent within the computer sphere, but not really like-for-like with human rating lists.
A lot has happened since Deep Blue - that was just a 6 game match, which really only proved that machines can play near a grandmaster level, but without nerves. And at times that is good enough to beat a world champion in match conditions, because the human is more susceptible to the psychological events.
Since Deeper Blue we've seen the emergence of chess engines on personal computers (rather than racks and racks of RS6000 mid-range servers), so Chess Genius, Fritz, Shredder, Junior, Rybka, Houdini and now Stockfish pushing chess engines ahead.
The Chess Genius - Junior levels show chess engines capable of matching grandmasters at blitz/active-play speeds, but still struggling at slower time controls.
Rybka onwards show a computer engine where elite grandmasters are seriously challenged.
Chess hasn't been solved. Just watching Magnus Carlsen's play shows we are expanding chess knowledge incrementally one game at a time. Yes, progress has slowed down, but the incremental improvement are still there.
Chess technique is refined to such a super high degree, but still far short of "solving chess". Perhaps this current generation can beat grandmasters when psychological factors are minimised, it's hard to tell.
It's certainly not as clear cut as a Porsche vs Usain Bolt over 100 meters.