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Beginning OpenGL Development on OS X
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(blog.hwrd.me)
22 points
hahuang65
12y ago
5 comments
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frozenport
12y ago
· 2 in thread
Or you could use Qt and have it run everywhere...
bronxbomber92
12y ago
There's nothing OS X specific (yet) about this tutorial (excluding the install and -framework compilation flag). The author is using
http://www.glfw.org
, a cross-platform OpenGL windowing/context creation library.
hahuang65
OP
12y ago
You're right. Sorry for the misleading title. It was more to inform that I will be doing this on OS X, as opposed to for OS X.
badhairday
12y ago
· 1 in thread
I took a class on this topic last summer. It was hard, but extremely rewarding in the end.
hahuang65
OP
12y ago
Awesome, thanks for the feedback. I'm looking forward to the rewarding part :)
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