Skip to content
Better HN
Top
Best
Ask
Show
New
Jobs
Search
⌘K
0 points
HeXetic
12y ago
0 comments
Save
Share
As a Doom 3 modder myself, I experienced considerable headaches juggling the interplay between scripts and code, especially since so much stuff (like firing a gun or moving around) spanned the two systems so inelegantly.
0 comments
1 comments · 1 top-level
top
newest
oldest
angersock
12y ago
I think it was handled somewhat better in older engines.
Doom3 seemed a bit of an odd duck.
j
/
k
navigate · click thread line to collapse