Some questions I have right off the bat:
How many AppCoins are there per app?
Is this established at the beginning or can more coins be minted along the way?
How is this enforced? Is it distributed? Does it exist on the blockchain in some way?
Is there a market for AppCoins? Are they tradable? Or are they only dispensed by the project creator?
Do the holders of AppCoins have any particular rights besides a potential revenue share?
Is the revenue share enforced in some way? Legally? Programmatically?Q: How many AppCoins are there per app? Is this established at the beginning or can more coins be minted along the way?
A: The default is an app starts with 0 coins but this can be adjusted. Currently an app's coins are inflationary with no cap. Which means as new work is done, new coins are minted. Because a real product and its growth backs each coin, it doesn't appear to make sense to create scarcity.
Q: How is this enforced? Is it distributed? Does it exist on the blockchain in some way?
A: Today its tracked in Assembly for each app in a ledger thats downloadable by anyone (see assemblymade.com/helpful/log.csv as an example of one product's log). We think future blockchain technology is promising.
Q: Is there a market for AppCoins? Are they tradable? Or are they only dispensed by the project creator?
A: Each app has its own core team (like in OSS). They are responsible for setting vision, quality standards, and ultimately accepting which work makes it into the product and mints new coins. There's no market yet. Trading App Coins opens up some thorny legal issues that we're working through.
Q: Is the revenue share enforced in some way? Legally? Programmatically?
A: Legally through our binding TOS and programmatically; we publish all of each app's revenue and expenses so that anybody can verify the integrity of the payout.