That said, I expect it's pretty fun to play - Balderdash is the only game we constantly come back to, every Christmas, without fail.
Good luck to them!
I'm thinking that this is to Balderdash as Cards Against Humanity is to Apples To Apples. (At least from my understanding. I haven't played Cards Against Humanity.)
Might be fun, but it seems like a game that has a low replay value to me.
There seems to be a trend of taking classic games and putting up dirty clones of them on indiegogo. Not a bad thing, just an observation. I suppose they are filling a niche that the original game manufacturer can't pursue because it would damage their image to put out a game with naughty ideas.
PS. I would like to hear what actually went into making a physical manufactured party game in only 12 weeks.
EDIT: ultramundane828 expressed the same sentiment as me slightly before me. Having played cards Cards Against Humanity, it does innovate a little grammatically over Apples to Apples by replacing adjective cards with Mad Lib cards.
To answer your PS: 1) rapidly playtesting over email and remotely with folks I'd never met 2) finding a supplier who could do the whole game quickly in the US -- though I had to pay a premium for that and make some sacrifices 3) having a plan and re-prioritizing it practically daily
(sorry for the delay here-- my darn noprocrast settings locked me out!)
I have noticed that going old school like this at parties is way fun. Apples to Apples is pretty awesome at a party, I'm gonna give this game a shot.