This marks the beginning of my 17th week of unemployment* after being fired from Facebook after about a half a year working there. My experience being fired has been incredibly transformative. I worked through challenges for longer than 1/10 of the people at the company and thought I'd write this alternative viewpoint in hopes that other engineers who might want to join Facebook find it useful.
In what follows, I will attempt to only share true stories without any interjection of my own opinion. Though, being fired -- after being enticed with a high salary, accepting a large bonus to move to Silicon Valley, and taking out a lease that you can't afford without a high paying job -- does cause a fair bit of emotional dismay.
As a little backstory, I was asked to interview for Facebook by one of their recruiters. I was already employed, but thought it was time to grow professionally. I interviewed with Facebook, and did very well, and was quickly offered a cool salary. Less than a week after relocating interstate to my new home, I started work. After doldrums and threats, which I will discuss briefly below, I was let go, without notice, stuck with a six-month lease in location with a hyper-inflated real estate economy.
> As an engineer, your job is to build things that solve > problems. When you first join the company, you're assigned small > tasks and you solve them.
As an employee, your job is to make the company money.
You are given a variety of disparate tasks to solve, with the ultimate goal that after six weeks, you find the area and team you want to join.
But don't get me wrong, you actually are pushed in the direction Facebook would prefer you to go. There are high priority teams and low priority teams. Unless you have a good reason, you better choose a high pri team.
> As you grow professionally, the domain of these tasks becomes > larger. It is a mistake to constrain the increase in domain to > larger or more frequent diffs. Code is a tool you have for solving > problems.
Weird. Aside from being juggled around as an employee, being given work on front-end, back-end, low-level, and high-level tasks, I was lectured on Facebook's rules of the road: Generate lots of diffs! Bang out code fast! But make sure it's right first time! As I'll discuss next, you also should minimize your interactions with engineers during the code review process. Facebook actually prefers to treat it as a "Code Acceptance (otherwise you're failing)" process.
> If you were gardening, you might plant flowers or pull > weeds. Increasing your scope does not mean planting more flowers or > pulling more weeds (though you should expect to be faster and more > proficient at that as you become more experienced). What it really > means is looking up from the ground at the garden in its entirety, > considering how your section fits in, and eventually helping to > decide the whole garden's plan.
A nice idea.
The way my manager personally handled personal growth of his subordinates is by threatening them. Well, me, at least. If I didn't complete some odd tasks he assigned me by a certain date, I'd be sure not to have a place at Facebook after that date. This occurred on more than one occasion.
Despite meeting these demands, it was fruitless, and I was told during a meeting that my bags were packed and waiting for me in the lobby, and to hand over my badge and laptop immediately.
> In order to do this effectively you need to have agency. Agency is > the capacity for a person to act in the world. As a hacker, having > agency over your world is critical to fully explore the boundaries > of problems and find how to best leverage your solutions. I'm > referring both to the code that you write and to the interactions > you have within the company.
I was given these sorts of platitudes often.
I loved exploring code. But I was told to just hone in on the issue I was supposed to solve, not worry about the bigger picture, and to just solve the problem. In theory, the above sounds nice, but in practice, I was told the opposite.
Regarding interactions with other people in the company: I was ultimately told by my manager that I should reduce interactions with other developers, and eventually, I was told I was not allowed to speak to other developers at all, apparently to "gauge my performance." After several weeks of complying with this rule, the relationships I developed thus far in the company weakened and essentially evaporated.
> In the code base that you live in, you quickly develop an > understanding of how the components fit together. Use this > knowledge: instead of only fixing a bug you're assigned, consider > how you can prevent that class of bug from ever happening > again. Instead of implementing a new feature, consider how you can > create a common abstraction between the new and old ones and share > 80% of the code. This might take more effort now but gives vastly > greater results in the long run.
This is a very beneficial thing to do, but it led to ugly code reviews. I was given a task, and solved it to satisfaction (code was written cleanly, tests passed, etc.) but was told, in review, that the code was not satisfactory, because it did not clean up code completely unrelated to the task -- even if such clean up actually didn't solve any old or new problems.
I was severely penalized for this.
> At a higher level, take ownership over the entire company. Don't let > your coworkers be less than the best that they can be. Understand > the trade-offs being made and the factors that led to them; > understand temporary solutions and the priorities that necessitate > them, but don't accept a decision that you feel is wrong without > raising the issue and getting a better understanding. This is your > company (your garden) and if you let people pull in the wrong > direction the entire plan will fall into disarray. Make sure that > you encourage changes and that you're confident that the changes > happening are the right ones.
This sounds entirely ideal, but when someone new goes up against someone who has been in the company for a while, the new guy is the one who is looked down upon and usually disagreed with, with the reason that the guy with tenure surely knows what he is talking about.
The part left unsaid is that there is no process for appeal. If you disagree with another developer, and your manager ultimately disagrees with you, tough luck.
I did not see democracy and debate. I saw tenure and social capital deciding issues by default.
> It's easy to fall into the mindset that you don't know everything, > everyone around you is smarter and more experienced, and that if you > say something incorrect you'll be judged by your peers. This isn't the > case. When you have an idea, share it with your team, even if you > aren't confident it's the right idea. Wrong ideas are often stepping > stones to right ideas, both because they help define the real > boundaries of the problem that you're facing and because you can > iterate on a wrong idea to reach a right one.
Saying incorrect things, in my experience, actually does have repercussions. During "bootcamp" at Facebook, you'll go through essentially a second set of interviews with managers and team members. If you ask the wrong things, or make seemingly incorrect statements, you will be judged, and as a result, they will not want you on their team.
Aside from the questions you ask and the interest you display, the number of questions you ask also is a form of penalty. I was informally rejected from a team because I was told I asked too many questions. Basically, since I asked too many questions, I allegedly did not have the competence to solve problems that team faced on my own. Even though it was the team I dreamed of being on, and the one I could make the most impact on, I was told by my manager that my reputation was irreparably befouled. Maybe if I tried again in a year.
As another anecdote, I was judged negatively for sharing my ideas without confidence (I'm the new guy, I don't want to be presumptuous!), and being indirect with criticism. Instead of telling another team member that he was wrong, I shared an experiment and results to demonstrate so, in order to minimize argumentation.
Even though I ended up being right about my assessments of the problem at hand, I was actually told that I should have been more assertive because of this, and my overall performance was deemed poor.
> It isn't immediately obvious how important it is to meet and > maintain relationships with people at the company who are outside of > your team. Find a random person with whom you haven't worked in > months and have a quick chat with them. It can provide a fresh > insight into problems you're facing and may even give a solution > that another team already has that you can use. FYI groups do a good > job of giving you a broad overview of the company, but talking to a > ground-level engineer from a different part of the code can yield > new ideas, new solutions, and new opportunities to combine forces.
True enough. Though, "joining forces" usually means "do something for the company on your own time, and if the idea is good enough during a hackathon -- also on your own time -- then it might lead to a new opportunity". You can shoot the shit with other developers, but there's no 20% time to take anything to the next level.
> I'm only just starting to learn some of these lessons. I hope this > note helps to inspire you to step up, take ownership, and lead your > team in the right direction. Enjoy your years at Facebook; I know I > have.
Good.
Overall, I did not enjoy my time at Facebook, and I was reminded of the value in having a good, experienced manager, and the futility of trying to retain professional dignity in the face of an incompetent one. It was something that could have been repaired, but there was no avenue to do so.
My tale also underlines the way at-will employment can be exploited as "endless probation". Food for thought for anyone seriously trying to build a tech career.
* Actually, I am glad to say that I am now happily employed.
I worked in a group that was not engineering, and had the same schizophrenic experience with respect to what I was told was the culture, what was expected and what the reality was.
The culture of facebook is that of a pretentious enclave of people who think that simply their being at facebook is validation of their any actions or motivations.
While the benefits of the company are amazing, the actual actions and methods of teams is utterly broken.
I was accused of not providing information in a timely manner, even though I was simply statusing other employees and teams on their activities. After multiple escalations regarding not receiving status from said teams, I was ultimately held responsible for those that literally ignored every request for an update, inclusive of escalations to both my and their managers.
I was accused of overstepping my bounds by looking into information required for various projects and interfering in other teams responsibility even after being explicitly asked to gather this information on thie behalf. I was told by my manager that I should document all requests in email to ensure that I was not perceived as being encroaching on their area. I complied, and was praised for covering for that team, then denigrated by my very manager for overstepping into their area....
I was accused of spending too much time in the social scene at FB, while I joined a total of ~5 groups within FB and only posted a total of ~10 times between all groups.
The fact is that there is a ruthless political system within facebook that ruthlessly seeks out people who are too active and cuts them as early as possible.
When I was fired, jsut minutes before I was assured by my manager that all was good and that the person who was difficult was just someone I was supposed to get to understand.
Then, all my colleagues disappeared from our desk line and I received a call that I needed to leave the building. It was the most cowardly and disgusting company exit I have ever experienced.
Even though Facebook has a reputation for a strong, engineer-driven culture, the fact is that at a certain size the politics are complicated. It's not a question of whether you have to play politics or not, but rather what do the politics look like? This is why I like working for startups, there just isn't any room for politics, and you can sink or swim based on highly visible contributions. Even though Facebook makes the claim that as an engineer you are responsible for the experiences of X million users, in practice that's not how it works.
Good luck in your new job.
As to your experience - sounds normal to me (unfortunately). You didn't fit the culture, or at least ended up working with some anti-you people. Maybe you weren't brogrammer enough. It happens to most everyone at some point in their career. I suggest you take from it what you can - when to recognize that things are not working out as early as possible, and to never expose yourself to risk as an at-will employee (always have a money backup!).
That's interesting, because you often hear that "code wins arguments" at FB.
>> This might take more effort now but gives vastly greater results in the long run.
I'm also surprised by this. There seems to be a lot of importance placed on moving fast. Some of FB's mantras are "DONE IS BETTER THAN PERFECT", "MOVE FAST AND BREAK THINGS", and "STAY FOCUSED AND KEEP SHIPPING".
> * Actually, I am glad to say that I am now happily employed.
Your first comment starting by saying you were unemployed. Did someone just hire you since your comment?
They seek candidates with strong engineering skills, and only do a little culture fit at interview time (this was my experience at least). The real culture fit test happens during bootcamp, where they try for 6 weeks to break any misfit. Now that isn't going to work for everyone, but their strategy is to go all-out and try get a strong candidate to work well in their culture.
It didn't work out for me. I constantly reflect on what made me decide to accept their offer, what I could have discovered that would have made me realise it wasn't going to work out for me. I take interviewing far more as a two-way discussion, trying to find out what a company sees in me that they like and sometimes I tell them they misread me rather than risk ending up in the same predicament.
There are a number of things not directly in my control that lead to me leaving though. I had some bad luck with many of my bootcamp tasks, e.g. task owner on vacation for a couple weeks, task owners not being responsive if I didn't get back to them with working code really fast (I was working on other tasks at the same time), etc. I was drawn in very strongly by a manager who recognised that my skills strongly matched his team's requirements. I felt uncomfortable around that team from day one and never really tried hard on their tasks, and that reflected very poorly on me. At the same time, teams I took the initiative to approach would setup an initial meeting and then I'd never hear back from them. It wanted to dig into stuff I was excited about, while my bootcamp manager wanted me to complete the boring tasks I was assigned. Other things at hackathons drew me in, and I spent too much time on those projects only to be told a week before being fired that those were not being counted in my evaluation so I had to scramble to work again with the team I didn't get along with. Soon after that, that team didn't want to give me new tasks and I was left with nothing.
If I was to go through the process again, there are a few things I'd do differently. I would avoid letting the side hackathon projects take up too much time in the early days until I was firmly settled in. I would get more clarification on tasks as early on as possible. I would focus on one or two tasks at a time, rather than trying to churn through five or six in parallel. This way turn around time with task owners would be faster making them happier to help. I would forget about looking for a team until week four at the earliest - focus on tasks instead. I wouldn't take their advice to pick any team, even if you had no experience in the area, too strongly. It's good to get a strong start, and take the other roads once you've proven yourself.
I found a new job within a month. As an H1-B holder, I needed to be quick, so I settled for what I could get. Companies reacted differently to me being fired. While I'm sure all of them take it as a negative, some seemed to sympathise. I'm now interviewing again, and depending on whether Facebook comes up I have told some companies what happened and not told others. It doesn't seem to make a huge difference, since I've proven myself at my current company, but some keep prodding to try find that fatal flaw in me that lead to the firing (which I don't believe exists). I'm considering removing Facebook entirely from my CV after my next job.
Facebook will be surpassed by another site sooner or later. Just like how Friendster, MySpace, and others were. It is just a matter of time.
I use FB periodically, and recently quite a few things in the UI dont seem to function [ logical bugs as opposed to say whether I like the feature design ]
I see this as a kind of bitrot setting in, maybe its just hard for large organisations to continue to innovate. Maybe it needs to move more slowly and focus on polish/robustness now. Do people like FB feature changes? I've found them to be annoying with no added value as a user.
Instead, they focus on superior libraries and different use cases that make the stack more efficient. (Mcdipper was my project here). In infra, you are measured by two things: 1) dollars saved and 2) features made possible (in a very global way, sometimes this means business deals). You also get points for the site continuing to work
With that in light, how would we (to the best of our knowledge) characterize some of the big/promitent software players? (FB, GOOG, AMZN, MSFT, NFLX, RAX, DBOX, etc.)
Are we thinking of the same Google? Google has gotten its hands on everything from niche programming languages to web browser to computer vision and neural networks. This, of course, in addition to its traditional strengths in search, distributed databases, and infrastructure.
Yes, they are still an engineering company. Watch the I/O keynote. They are deeply vested in various areas of computer science, machine learning, and distributed systems.
Also, they've faced enormous engineering challenges. Yes, Facebook style problems have great fanout results. You can almost accuse it of being easy in that way. But at their size and with their growth rate, nothing is easy.
I'm not a big facebook user. I didn't touch it until i moved away and my family over time started using it. But your slur here is absurd. Facebook has given a lot of great engineering back to the community. Thrift. Cassandra. Open Source networking hardware, etc.
These are not unique to Facebook, and if these are the criteria for working there, I can think of a lot of other places to work at that:
a) Have products that my friends and family would enjoy/use. b) Have interesting engineering challenges that a new employee can work on. c) Allow employees to contribute back to open-source and maintain their open-source projects on company time, with significant engineering resources.
The OpenCompute project is pretty unique to only Facebook, so if hacking on data center hardware is your thing, Facebook is pretty unique in that regard. Would be curious to know how many people are in that group though... I imagine it's pretty small compared to their general software engineering workforce. You can do similar work at Google, but they don't let you release your work Open Source. :-) Trade secrets and such...
The original title here was "FB engineer reflects on his job" but I guess it got changed because that phrase didn't appear in the linked page? I think the other title set context that wasn't needed on Facebook but is in this environment. Apparently an editor disagreed. (Editor, if you're reading, I'd title this "My advice for newgrads joining software companies".)
As a user of Facebook, this quote explains a lot. I run a Facebook page with 90k+ likes, and have grown to expect it to simply not load completely without refreshing it multiple times. I've long suspected we were the victim of some type of 'trade-off.' It appears my suspicion were correct.
We also spend five to seven thousand dollars a month on advertising. I wonder how much more effective our campaigns would be if our page loaded 100% every time.
The text in your post doesn't support this conclusion (which tradeoffs are causing the behavior?). Just because something isn't working right doesn't necessarily mean it is because of tradeoffs; it could just be a bug (Edit: that they aren't aware of).
Also, it seems strange that you are experiencing that problem since many pages have more likes (for example Barack Obama's page has over 35 million likes) and yet load quickly; perhaps the problem is unrelated to the number of likes?
Edit: Of course if it is a bug and Facebook is aware of it but hasn't fixed it yet then the reason for not fixing it yet may be due to tradeoffs.
i'm interested in hearing experiences about what happens when you actually achieve this level of control. I love my garden so much, and have been given sufficient responsibility over it, that I care very much when people pull in the wrong direction. Refusing to accept incorrect decisions -- decisions that will absolutely cause technical debt, overtime, and significant stress and a smaller bonus for us all later in the product lifecycle -- can lead to some interesting and complex social dynamic and this is the biggest thing I struggle with today. Its actually even more complicated because while I feel I am usually correct (who doesn't), there are times when I'm wrong and there are other times where I don't realize I'm wrong.
Ultimately, it comes down to trust and teamwork. I had a much longer post, but:
a) Make sure you are doing what you believe to be the right thing for the company as a whole, and that you're armed with as much information as is easily obtainable about it to inform your strong opinion.
b) Then, if you are able to believe that the people around you are doing what they believe to be the right thing for the company as a whole (even if you might need to remind them that they should do that) based on the information (and you might need to help them understand what you have discovered) and experience available to them, then your life will be a lot less stressful than if you're the guy that feels they always need to steer the ship.
It's also something I've learned more and more about leadership and mentoring:
a) It's hard to learn lessons if you're not making mistakes. Telling people how to avoid mistakes in one case doesn't help them learn how and whether to try avoid them in future.
b) Choose your battles - expend your influence capital on the most important thing, and don't transform from that person that's been a great help in the past to that person who just tries to meddle in everything.
[1] http://www.phabricator.com/docs/phabricator/article/User_Gui...
My experience has been, when a company is built around a product, everyone at the company wants to think they know what is best for the product, regardless of their actual role and abilities. Installing yourself at or near the top is the only way to actually take control. If you can't get high enough up the ladder in the place you are at, and this is frustrating you, it's time to jump ship and move somewhere you can. Else you will likely become a poisonous influence on the team around you.
Another concern - does this also imply the offer with a below average compensation?
It's a bit like the halo effect, where if the company does one thing right (get lucky and dominate the market by being first), then everything else they do must be right too.
If you ask me, they could take what ever approach to development, hiring, training and firing they like and they'd just be as successful.
But, none of that stuff is what made them successful. Therefore, I'm actually not that interested.
This is a good explanation (of what it is to tackle bigger problems):
"As an engineer, your job is to build things that solve problems. When you first join the company, you're assigned small tasks and you solve them. As you grow professionally, the domain of these tasks becomes larger. It is a mistake to constrain the increase in domain to larger or more frequent diffs. Code is a tool you have for solving problems. If you were gardening, you might plant flowers or pull weeds. Increasing your scope does not mean planting more flowers or pulling more weeds (though you should expect to be faster and more proficient at that as you become more experienced). What it really means is looking up from the ground at the garden in its entirety, considering how your section fits in, and eventually helping to decide the whole garden's plan."
It's cut throat out there.