Of course, this ignores that the point of a movie is to distill actual events down to their essence to convey an emotion, which isn't really what "click[ing] about a lot until we get what we want" is about.
TL;DR: smoothness is a property of movies, not a failing of humans or our software. I like the BladeRunner interface though.
Growing up I always like the UX they had for things in star-trek TNG. Back then in the nineties touch based interfaces were really something out of a sci-fi movies, and now 20 years later they're commonplace, which gets me to the point - is there anyone working on a starr trek like JS UX framework? That would be so cool!
Unfortunately, most attempts at making LCARS practical have failed because it was designed to look good on camera. Just try to use lcarscom.net[0] or lcars.org.uk[1]. Not to mention that CBS Studios Inc. holds the copyright, and enforces it[2].
[0] http://www.lcarscom.net/databank.htm
Not sure if I am the only one...