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wlesieutre
13y ago
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It's using the control system from the iOS version, which is what Epic Citadel was originally a demo for.
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TazeTSchnitzel
13y ago
· 1 in thread
I noticed that. It makes sense, since iOS is an OpenGL ES platform and WebGL implements OpenGL ES.
kevincoughlin
13y ago
For what it's worth, I was able to navigate fine using WASD and the arrow keys on my laptop
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