RF-DETR is both faster and more accurate and truly open source with an Apache 2.0 license: https://github.com/roboflow/rf-detr
Full disclosure: I’m one of the co-founders of Roboflow (we made RF-DETR, wrote this blog post, and are a sub-licensor of Ultralytics’ models.)
I then tried trained it on a lot of sample images from a 3D point & shoot game, and was quite disappointed in how it performed.
Has anyone else experimented with it recently? How does this suit as a base-model for training custom classifiers? And with hardware growth in the last ~5 years, is it suitable to run in parallel with games which are graphically intensive?
If you want to detect objects and speed is important so you can’t use a LLM architecture, you can give it a try too.
Meanwhile their very own Peter Skalski already does super job with host write ups and examples of all YOLO sorts and is well respected.
Is there a demo like that available for YOLO26?