I guess doing things twice can help catch errors, but I fail to see what’s so special about formal specs if they can suffer from the exact same bugs as the tests/implementation.
I guess the root of the problem is if you want to formally prove that a program does something, you have to be very specific (heh) about what that something is, at which point you are basically just writing tests/implementation all over again.
I have been looking into this on and off for years now, and I keep feeling like I’m missing something, but I don’t know what it is.
Can anyone enlighten me?
Obviously, the quality of these sorts of tools is dependent on your ability to write a formal model that is comprehensive in allowing behavior you want to be acceptable and disallowing behavior you want to be unacceptable, and we're still surprisingly far from that in many fields.
Sure, testing isn't perfect. But is finding 100% of the bugs that much better than finding (say) 99% of them? This is especially the case if the missed bugs tend to be those that happen very rarely.
A formal specification allows automatic generation of tests. So run billions of tests, randomly generated, and see if any violate the specification.
Even theorem proving systems use this sort of thing as a short cut, for example pruning off attempts to prove a universally quantified statement by looking for counterexamples.
A big difference is that formal methods allow you to use the "for all" quantifier.
For example, you might write a unit test that says "foo('abc') returns a string with no trailing whitespace".
But with formal methods, you can prove that "for any input x, foo(x) returns a string with no trailing whitespace".
This is a trivial example, but you could imagine something more complicated, such as "for any program P, compile(P) has the same behavior as P".
Of course, you have to define what "has the same behavior as" means!
And that's really my issue, for example when you define "has no trailing whitespace", you are basically writing a piece of the implementation. Cover all behaviors, and you have basically re-implemented the function, no?
In other words, if I have the full formal spec of f(), isn't that the same thing as having f()?
Isn't that essentially property testing?
You specify properties of the design and the tooling tests the design in a variety of ways to see if it can violate those properties.
Let’s say you have a system that controls turn signals. You can specify properties that say things like lanes that cross each other can’t both have a green light at the same time or even within some period of time of each other.
The tooling can exhaustively check the design for this and surface code traces that violate it.
This is particularly valuable IMO in concurrent/distributed/multi-threaded situations where race-conditions and deadlocks are extremely hard to test and reason about. "Can A, B, C happen in the order 'A, C, B'" types of things.
I have a rough hypothesis that maturity in this space looks something like:
1) LLMs will allow much faster learning and usage of formal methods, even if initially just for "do it a second time" post-hoc verification
2) From there you move towards automation of LLM-checking "hey, the implementation code changed, does it look like it broke the model" - though this is still not deterministic, but it's likely a lot better than a human review requirement of something that only changed infrequently would've been
3) And then the real jump will be taking tooling for "write just the formal spec, let the implementation get generated" to the next level. There's various mostly-not-fully-baked-for-what-most-companies-would-want projects already out there for codegen like this, what if the LLM tools can accelerate the year-or-two of manual work it would take to make one of them fit your needs?
Statically proven type systems let you do this in a way that each contributing piece is checked in advance against all the other pieces, guaranteeing not just "this test passes" but, in combination, "all these tests create a reasonable, coherent whole", and it disallows incoherent models from being implemented in the code. An example of this is like Rust's match, which requires complete coverage of all the possible branches, but writ large across an entire codebase.
You're right that it does nothing for you if you make a fundamental logic or theory error, it can't catch that kind of error, but you'd be surprised how much more robust it is than "merely" e.g. Haskell's type system + ad hoc functional testing + property testing - which I would consider a quite strong system overall, but formally proven e.g. cryptography is a much higher bar.
n = 15 341 178 777 673 149 429 167 740 440 969 249 338 310 889
I don't think you can catch it with any test suite.
However you usually try to not do that. If possible (and it usually is possible) your formal spec will be either:
1. Another implementation, but a much simpler one. For example you can formally verify the equivalence of a pipelined dual issue CPU, with a combinatorial single cycle model.
2. More general properties that much be true about the implemention, rather than exactly what the implementation must be. The classic example is compression: decompress(compress(x)) == x.
If you're rewriting the implementation, I think it's probably not a good use for unit tests or formal verification.
As another commenter said, unlike unit tests which cover a specific case, and where you need multiple tests for edge cases and both positive and negative results, formal verification will cover all cases.
It's not exactly the same because your spec says nothing divides, not just up to sqrt(n). It's definitely not a test if you do it right.
Now, since it's impossible to code review the tens of thousands of lines of code that AI produces, I see discussions about establishing an absolute rule like mathematical proofs. Reading this reminds me of Rust's borrow checker. In fact, after writing in Rust a few times, it often leads to bad practices where people use tricks to avoid the borrow checker.
Actually, when mathematical rigor goes too far, humans tend to find ways around it. An undereducated programmer like me is especially prone to that.
Looking back at this kind of attempt, it will probably result in writing code only for specific formalized answers. If it becomes that standardized, I'm not sure it will be able to respond to human needs.
I think these defensive programming attempts are fine, but I want to do offensive programming (I coined that term). You take risks, but you fix things quickly and ship. Believing that over time, it will become good enough. Of course, for established industries where accuracy matters and the scope of work is well defined, like Jane Street, the approach in this article is correct. In other words, because there is enough data to adequately model the market's demands
But for social losers like me trying to make money, constantly moving from place to place looking for gold mines, these kinds of methodologies seem like a luxury.Established businesses with mature modeling need highly educated and specialized personnel to continuously optimize. But I know that realistically, I can't keep up with that demand. So I look for places where modeling is unstructured, but I'm not sure if I can use this approach even then.
Nice, I like the term too. But the paradigm is absolutely status quo in the industry. The thing is: with Gen AI the cost of "defensive programming" has gone way down, while the cost of (human) verification has gone way up. On the other hand, formal methods make verification cheap but come with massive implementation overhead (writing specs, types, proofs, and generally bending the implementation into a rigid framework). But Gen AI can automate all that laborious work. It's a match made in heaven.
I think the overhead of implementation is enormous, but I believe AI can write it. However, before even reaching the 'implementation' stage, that is, at the planning stage, sufficient data must be collected for the implementation to be safe.
In that respect, I think Jane Street already has enough data and modeling capabilities. However, I think it's a bit difficult to say whether this approach will take shape in many other domains.
In that sense, I also think that the reason many industries are doing this kind of fast deployment and experimental tooling might be a preparatory step for that kind of modeling. Have a good day Thanks for the good comment. It helped me think more sharply as well
So yeah - offensive may work in non-critical areas.
Fwiw - you already use defensive everywhere. Python, Java, etc. come with garbage collectors. It's verified that the code is executing your intent.
I was wondering when we would start seeing formal verification. It makes sense that we would go from worrying about implementation details to a scientific/mathematical description of the problems.
Sort of. Garbage collectors can be fallible too, especially where release optimization is used.
Read first the paper On Formal Methods Thinking in Computer Science Education to understand the different levels of practice available. Here is a previous comment of mine which explains and links to the paper - https://news.ycombinator.com/item?id=46298961
Carroll Morgan just published his Formal Methods, Informally: How to Write Programs That Work which teaches you how to think in a formal method manner before you start using the heavyweight tools - https://www.cambridge.org/highereducation/books/formal-metho...
Also read Understanding Formal Methods by Jean-Francois Monin to get an overview of some of the tools and the concepts/mathematics embodied in those tools.
With just the basic ideas from the above viz. Set Theory, Predicate Calculus, learning to think of a Program as a trajectory through a state space, you can start enforcing the trajectory using simple asserts(i.e. predicates) for preconditions/postconditions/invariants. Now because of Curry-Howard Isomorphism (https://en.wikipedia.org/wiki/Curry%E2%80%93Howard_correspon...) you can treat "propositions/formulae as types" and thus exploit the type system itself as constraints enforcing the above trajectory.
Once the above is grokked, you can move on to more complex logics (eg. FOL/HOL/Temporal/Separation etc.) and learn about tools/methodologies which implement them (eg. Alloy/B-Method/TLA+ etc.).
Finally, with AI tools, the threshold for the practice of formal methods has dramatically come down. This enables one to do Formal Specification and Verification with guaranteed traceability for AI-generated code which IMO is a necessity.
The points you're raising are not what I'm arguing.
What I am arguing is this:
Formal verification only guarantees consistency between the 'specification' and the 'implementation.' It does not guarantee that the 'specification' correctly reflects reality. This is a problem of modeling.
For your logic to hold, it would imply that humans can formalize, to some degree, the amount of loss that occurs when modeling reality. That is not possible.
It only tells you whether the implementation satisfies the specification. That's also what the OP's post is about. The point that 'the cost has been lowered due to AI' is largely no different from simply saying 'the cost of implementation has gone down.' The real question is whether that implementation properly reflects reality.
The OP's post is fundamentally about 'internal invariants.'
But if you look at the beginning of the first post: 'But outside of some special cases (notably, hardware synthesis), our sense has been that formal methods were just not worth the costs for us. And those costs are really high! seL4 is a great example of this. It's a formally verified microkernel, and a profound achievement. But, boy was it expensive to do! It took 25 person-years of effort to verify 8,700 lines of C, and each line of code required something like 23 lines of proof and a half a person-day to verify.' And the post suggests extending existing methodologies. I think a limited case and generalizing it are different problems. The point is that not every special case is general.
That is why I pointed out whether this extension of methodology is even possible. I am skeptical on this point.
If you want to criticize me, rather than talking about such methodologies, you should criticize the essence of my logic: whether even offensive programming properly understands modeling. I am not simply opposing the OP's post; rather, I am asking whether modeling in the age of AI agents is comparable to modeling in the past.
The materials you shared for me are helpful, but I am saying they do not align with my logic.
Your introduction says: '===== The Problem: Realism vs. Idealism =====' Right?
The question is whether the idealism you advocate actually reflects reality. I am simply arguing for modeling. The gap in my argument is that 'then, because modeling also changes frequently, couldn't all methodologies become useless?' That could be a potential flawed skepticism. But what you're saying is not that.
Every argument has a blind spot. But you are not reading the weak points of my argument; you are only reading your own strong points. This only creates friction and leads us to argue about our emotional differences. I think you are intelligent and knowledgeable. But the points you're raising are not the points of criticism I intended, and what you're pointing out is not what I said.
I am not saying that all methodologies are wrong. I am saying that a methodology can go wrong if it steps outside its boundaries.
However, the fact that you linked me to things I could study was, I think, a gesture of goodwill, assuming that I, as a junior programmer, was misunderstanding something and trying to help me learn. But criticism that assumes I just don't understand isn't helpful for either of us.
I would simply not ask the AI to write me more code until I'm satisfied with the code it's already written! But it is true there's more of an opportunity to let the thing rip if you can give the harness the ability to meaningfully verify its own work.
Absolutely. The article acknowledges this. Jane Street is pretty uniquely equipped to benefit from this.
Pretty much off topic, but I strongly recommend you learn English. It takes a little bit of effort, but getting rid of that constant translation overhead will be an enormous boost for you.
Later systems seemed to have less automation. What tended to go wrong with formal methods was that the people doing them were too into the formalism. I was working on this for a commercial project that wanted bug-free code, not as an academic. The academic projects tended to get too clever. They had the mathematician's bias of wanting a terse notation and not much case analysis. That's not a good solution. You want lots of automated grinding and don't want to need much insight. The clever people kept inventing new logics - modal logic, temporal logic, etc, - to avoid verbosity in paper and pencil proof work. That wasn't really all that helpful. The basic truth of this business is that most of the theorems are rather banal.
As the Jane Street people point out, there's a big advantage in having control of the language. You want the verification statements integrated into the programming language. In many systems, they're embedded in comments, in a different syntax than the programming language, or even in completely separate files. This adds unnecessary work. It's good to see them pushing this forward.
We were doing this too early, over 40 years ago. It took about 45 minutes of compute back then to build up number theory from a cold start with the Boyer-Moore prover. Now it takes less than a second.
[1] https://archive.org/details/manualzilla-id-5928072/page/n3/m...
TLA+, which has gained quite a lot of popularity, is a testament to that. Model checking is eminently practical. The exciting thing now is that heavier formal methods, in particular theorem proving, might become cheap enough to use in regular systems software. Writing formal specifications for functions and getting them synthesized and proven correct by some SAT/SMT, theorem prover & LLM hybrid may become the norm in the not-too-distant future.
[1] On the Unusual Effectiveness of Logic in Computer Science. https://www.cs.rice.edu/~vardi/papers/aaas99.jsl.pdf
[2] From Philosophical to Industrial Logics. https://www.cs.rice.edu/~vardi/papers/icla09.pdf
One book which seems not that well known is Arindama Singh's Logics for Computer Science 2nd edition - https://www.phindia.com/Books/BookDetail/9789387472433/LOGIC...
For more details see author's webpage - https://home.iitm.ac.in/asingh/books.html
It sounds like what you think as positives are exactly the things parent comment thinks as negatives.
Things professionals rarely use in practice?
Why do you think that? Outside of just toy examples, and vague examples of "AWS uses that", I don't know of any actual code which has TLA. Most of the things you can do with TLA, you can do with informal math notation quite easily.
Do you have any real world long term usage examples?
My fear is that we will get inscrutable maths that will be guarded by tiny coteries of devoties. The different inscrutable notations will be mutually incompatible, understanding one will not really help with the others. Most people will simply write english statements that cannot be verified properly.
Worse even, people will get machines to formalise their statements, and will not understand the formalism or the proofs, but will take part in the theatre of verification and act shocked when everything explodes.
If you have does it match your intuition of how things should be done?
I am slowly working on something where I hope to integrate such a capability for the things that type systems can't handle quickly.
So I would be interested in perspectives of people who have been down this route before.
If you need to write functions as scaffolding for proofs, they should be written in the programming language. You might need some operators that aren't actually runnable, such as FORALL, but the syntax should be that of the programming language. If your specs look like
Γ, P || Q, P ==> R, Q ==> R ⊢ R
in a language with none of those operators, you're doing it wrong. That's the disease of falling in love with the formalism.The user should not have to tell the proof system things the compiler already knows. Whatever overloading and aliasing rules the language enforces should be known and handled in verification, too. We worked off the syntax tree produced by a compiler front end modified to handle the verification statements, not the raw source code. Ada Spark has different aliasing rules than Ada, for example.
One big problem is that object oriented programming came and went in popularity. You really want object invariants. You need some way to attach an invariant to a data structure. You also need a clear boundary where control enters and exits the objects. If the language doesn't have objects, you struggle with trying to express object type invariants in the proof language. You don't get the boundaries as part of the programming language.
A useful interface between the prover and the program is simply to use
assert(A);
assert(B);
in the middle of code
to encapsulate complex proof goals. A should be provable from the preceding code using a SAT solver. B, when assumed true, should provide enough info for a SAT solver to proceed from that point. Now you need to prove A implies B
by external means. That creates a well defined problem which can be given to something AI-like, backed by a proof checker, to chew on.Ada Spark has some features that violate these rules. Also, it's hard to find anything about Ada Spark newer than ten years old.
There's a fair amount of interest in verifying Rust. There's been some progress using Dafny. But "Dafny is not Rust. Using Dafny requires porting algorithms of interest from Rust to Dafny. This port can miss details and introduce errors." There's the impedance mismatch again. Verus looks more promising. It is more Rust-like in syntax, they get the SAT solver/AI prover distinction, and there's active development.
The reason I think this is relevant and interesting in the context of the (short) article is because it challenges basic assumptions about how certain formal method tooling works. Frama-C, Ada/SPARK, etc are focused on generating proof obligations that can be automatically discharged by CVC5, Z3, etc; with a relatively painful fallback of manually proving the obligation in Rocq. The most common workflow seems to be to discover that an obligation is "hard" (not automatically discharged), and to restructure the set of visible lemmas and assertions at the obligation generation point in the code to try to make it "easy"; or even restructuring the code to try to make it easy. Which, in a world where Roqc proofs are doubly expensive (first because they're a challenge for a human to write; second because they tend to require quite a bit of maintenance churn as the code and proof around them evolves), makes sense. But if Roqc proofs are "automatically discharged with AI in the loop", this cost delta goes away -- and it becomes possible to think about writing proofs the same we (usually) write code, with human readability and clarity as the first goal, and [compiler|prover] optimization a distant second.
Which I find quite exciting, although I haven't fully digested the implications yet.
Exciting times ahead.
... How do you know that the proofs are themselves correct?
Is it that they can help write formulas faster? That they can help ensure formulas match the system they're modeling faster? If the problem you think formal methods will help with is sloppy code, isn't the verification code going to be sloppy as well, unless some (not sloppy) intelligence carefully confirms that the specification matches the target system, which was the labor that previously made formal methods too expensive? I guess I don't understand how the argument works if code was previously less sloppy and verification was too expensive, and now code is more sloppy, and there's more of it, but somehow the sloppy intelligence will make verification move fast enough to make it worthwhile.
Unless we have some non-sloppy intelligence that's less of a bottleneck on verification than humans, how are we in a better place?
Maybe it's that investing that huge amount of labor of verification by human experts is now worth it because so much code will be produced that uses the verification systems that the investment will now pay off. But that requires creating pretty general verification systems, such as type system verification or something (which is what they seem to be aimed at), rather than individually verifying software systems like the micro-kernel example.
In other words, maybe the play is to invest in reusable verification systems that can be run tons of times on new code and systems. If so, it's surprising that this wasn't always the strategy.
The beauty of formal methods is it doesn't matter if your proof is sloppy. As long as it passes verification, it is correct. And unlike in pure math, the proof that a software system is correct is usually a huge mess of special cases, loop invariants, proofs by induction, and boilerplate that requires a large amount of human labour while providing no insight.
Proofs are also brittle: a tiny change in the code can force you to throw your proof away and start from scratch.
To me, the exciting thing about formal methods in the LLM era is it allows humans to offload the difficult and tedious work of writing proofs to a computer. Taken to an extreme, the human could live entirely in the world of a formal specification, and the LLM could generate 100% of the code. The code may be a mess, but if the system proves it satisfies the spec then it can't be wrong.
If a formal spec is messy, then it's a proof of ... what, exactly?
A formal specification that bridges tech and product, that lets non-technical contributors read and discuss all the logical nuances, directly as operational code, at product's level of abstraction of interest, would transform a lot.
It's no longer a challenge to create code, it's a challenge to create business requirements and translate them into systems.
Things can be improved when people help guide and focus the LLMs, but these people still need to be formal methods experts.
The point up to which formal methods stops is: do the formally encoded requirements actually encode what I want to be true?
One can make the argument that the requirements is a much smaller surface to verify than that of the entire program.
The counter argument is that figuring out what you want the program to do has always been the hardest part of programming, and that programming in itself is a journey to discover latent requirements.
This argument is unfortunately empirically false for any program of any meaningful complexity (>1000 lines, probably even as low as >100 lines ignoring well-defined algorithms and data structures) using current formal methods.
Complete formal specifications are usually multiple times larger than the corresponding source code and encode esoteric propertys necessary for the proof, but which are largely even more impenetrable than a undocumented codebase.
So, it is both harder to figure out if you encoded the desired requirements and it is more complex. Your only advantage is confidence that what you wrote down is proven.
Perhaps better the other way around? How GenAI can help us move faster with formal methods.
Rather than improve the quality of new software, there's a mountain of existing codebases that could benefit from this.
There is a movement parallel to formal methods to define acceptance criteria at high resolution but not logico-mathematically, which at least grapples with the mapping problem but can’t resolve it where the map isn’t the territory, which is most places. Has Google’s results page, with its extremely evolved internal optimization frameworks really hit an optimum? Could that prototype you whipped up to capture a hazy idea have better illustrated it? These questions are best answered by looking outside the system to what the system serves.
Hillel Wayne's writing is a good starting place to learn more: https://www.hillelwayne.com/formally-specifying-uis/
And in some cases, where the result isnt well defined, it can be learned, so it's not about sitting and thinking what would make sense.
We've banned everything from JSON to Python, rewritten `nix` to have a compiler, and almost everything we write is not only property tested and multiply fuzzed to within an inch of it's life, but we have proofs in `lean4` that at a minimum drive property tests via `.olean` linkage, and when we have the bandwidth we prove exhaustiveness over the domain and property test that.
We skip the whole C++/Rust thing because all of the fast stuff is generated from `lean4` and so it doesn't really matter (C++ has advantages when bugs in it are actually bugs in `lean4` code, but you could go either way).
This is a big departure, and I certainly don't blame anyone who is skeptical: "ban JSON and Python wtf?!?!", but we've done millions of lines (checked) of this stuff and AI + formal systems is a dramatically bigger leap than no AI -> AI and Python. The latter in our experience is not monotone in progress, the former is almost always monotone in progress.
And you can do wild shit, this is a formal proof of the polyhedral tensor calculus that is modeled by things like ISL and CuTe, and using that we can get swizzling and tiling using `mdspan` in C++23 on device and prove it's right (up to some L'Hopital arugment about the coverage which this example doesn't demonstrate well: https://github.com/b7r6/mdspan-cute
That in turn, well, it goes real fast. On the first try.
- `continuity` is a `lean4` metaprogramming system that we use all kinds of ways but the real meat is it allows formal specification of codecs and state machines in ways that make security and performance properties proof amenable, the key trick here is to limit parser power to just what you need and no more. a very cool thing is that we can add targets to it, so when we do Zig for example, Zig will immediately get proven correct and frontier performance support for dozens of protocols that are not all mature right now.
- `libevring-cpp` (bound up into `libevring-hs` and `libevring-rs`) is a Trinity-inspired deterministic event replay system that replaces anything you would have done with `libuv` or whatever, and it's wired into `io_uring` (we're stuck with `kqueue` on darwin, eh). it interfaces with `continuity` machines and codecs (which are generated very carefully for the hardware they run on) and we have yet to find a way of measuring such programs where it doesn't resoundingly shatter the performance of any other asynchronous programming primitive in any language. i'm sure the community will prove us wrong when we release it, but it's real fast. and you get much stronger guarantees than in most such systems (Trinity derived, so if you can repro a bug, you can walk the event trace until it's sitting there in GDB and shit)
- `hyperconsole-cpp` (and `hyperconsole-hs` and `hyperconsole-rs`) is the TUI library idea taken to some deranged extreme on performance and supports everything in `notcurses`, it's pretty wild: https://youtu.be/YqgEtpJ8tGI
- straylight-nix is a complete rewrite of nix that fixes thousands of bugs, hundreds of them security adjacent and dozens of them we only talk to vendors about. it's daemonless, dramatically faster, ground-up WASM-targeting compiler with a formal grammer, uses an extremely fast LSM-based store (it can read the legacy store but we don't write it) that fixes all the problems in floating CA, IFD is too cheap to care about, and recursive nix is no longer and issue (see daemonless). it supports tearing derivations into `REAPI` actions that you can feed to your friendly native NativeLink or whatever, which just goes through them like a woodchipper. KVM-based sandbox with snapshot and restore, really opens the world up on what your builders can be.
- `slide` is the reference implementation of a family of protocols called `SIGIL`: `SIGIL-LLM` is a binary encoding for LLM data that resets on ambiguity and drops the average bytes on the wire from e.g. OpenRouter to your harness from ~hundreds to ~1.5 per token, `SIGIL-API` is a bijection on OpenAPI 3.1.0 and AsyncAPI 3.0.0 that gives comparable improvements, and `SIGIL-SH` is such an encoding for a sensible subset of bash. this does about 1.5 billion tokens per second on a laptop and never emits partial frames, so you don't get speculative execution rollback problems in your harness that tilt agents off.
- `// WEAPON //` is an adversarial, vendor-skeptical, full-take surveilance agemt harness built on `hyperconsole-cpp` and `SIGIL` (so, you could absorb the entire token output of OpenRouter on one machine if you wanted at least on the wire and in the terminal, clearly the bottleneck rapidly becomes whatever the agents are calling, but it's `zmq4` transport underneath `SIGIL` so it's also trivial to full-take all of your data for fine tuning or whatever you want it for into e.g. `parquet` on R2. `// WEAPON //` does a bunch of stuff: the tool call surface is heavily optimized for AST-level edits that miss dramatically less, we intercept and manipulate shell commands (slice off the stupid `| tail -n5` that keeps the droid in a loop not seeing the error, pre-emptively ground using heuristics that have been tuned (defeats the search flinch), and always recovers from any stall, or nag box, or anything else that would serve as an unannounced rate limit, it's fine if vendors rate limit but they need to put it in their ToS. it has a bunch of other primitives, agents run in real KVM sandboxes and speculate out as wide as you want to pay the tokens for. we hyper-manage things like the cache breakpoint geometry of Anthropic so e.g. Opus rarely misses in cache and always hands off edits to specialized tool use models. it's pretty extreme the difference in outcomes relative to all this React jank.
- `s4` is a general-purpose compiler from most any pytorch 2.0 model to `myelin`-level performance on NVIDIA (we only support NVIDIA Blackwell at the moment, that might change) and it's never worse than `myelin` because if we don't out-tune it we invoke it, but we out tune it a lot because we've proven a lot of decideability theorems about tiling and scheduling on both 1CTA and 2CTA, so we can often arrive at a finite, enumerable set of schedule/tile choices. `myelin` mops up the random garbage around the big GEMMs just like in TRT-LLM.
- `sigil-trtllm` is inspired by TensorRT-LLM-Edge but designed from the ground up around Mellanox/ConnectX and in particular GPUDirect, so it can stream `SIGIL-LLM` tokens directly onto the wire whereas something like Dynamo is usually traversing both Python and NATS, which is super weird to us. this uses the `s4` compiler very heavily.
- `straylight-cas` is a geographically distributed content addressable store backed by any R2-compatible (so most any S3-compatible too) object store with multi-level LSM and extreme performance memtables, optimistic hinted handoff over `zmq4` to other geographies, and a really simple operational story, this is kind of the thing that powers the product surface.
... which is the thing i'm less ready to talk about because it's supposed to be a surprise.
You verify a proof system by having it produce a proof trace:
- Step 3185: Apply rule that a * b = b * a to "length * width" in the current formula.
Then you run a proof trace checker which applies each transformation in sequence and checks that the expected result is obtained.
Provers are complicated, but proof trace checkers are really dumb.
I don't disagree with your point (formal verification does not rid you of all bugs), but this is not the subject of the linked issue. This was a bug in an unverified path.
Lean is designed to be optionally verified; proof is its primary (but not only) application. It seems an impedance mismatch for Jane Street to explore this direction without also migrating to Lean 4.
When I say "highly expressive types", I mean techniques I'd likely not want to ship in a typical codebase, unless the team was already on the typelevel programming bandwagon (i.e. having HKT and type functions being basic blocks already, not weird). Agents are better at "math" than basically most devs (even category-theory-pilled ones), at least in terms of knowledge. Better yet, they are decent at pedagogy, especially when considering they have "infinite" patience for dialogue.
In a more personal setting, I've had Codex Lean-ify a couple of my hobby proofs, it was extremely easy. Note: not saying it did this 100% "correctly" (gotta learn more Lean 4 to check more thoroughly), but it also seems to check for classic proof gotchas by default. Very excited for the future of formal methods.
Hopefully we get more ergonomic ways to do this? Like of the tools listed in the post, dafny + iris are the closest to being industrial I think. And amzn S3 has a history of TLA use in-house I think. But we probably haven't seen the typescript in this space yet, a zero cost abstraction that drops into existing tools, and people genuinely prefer it to the old way.
(And custom linters are also still pretty bad to write. Like golangci-lint is a painful codebase, haven't tried semgrep but the rules engine seemed intimidating. I've yet to use an AST API that I liked)
Formal methods won, now what? https://muratbuffalo.blogspot.com/2026/04/bugbash26-keynote....
> For most people who work on programming languages, the easy part is coming up with new and better ideas about how to make programming better. The hard part is convincing anyone to actually use those ideas for real work.
Totally agree, there's only so much strangeness you can introduce in a new language[1] regardless of benefit.
But AI agents should not feel much resistance to radically new ideas in PL design. I've been thinking for a while now about how PL design will evolve post agentic AI. I think it will be very interesting to see what new ideas we can come up with to improve programming languages when we worry much less about adoption.
[1] https://steveklabnik.com/writing/the-language-strangeness-bu...
Scaling formal methods beyond AST pattern matching and some simple type checking turns out to be a really hard task! It took years of research and development to reach the point where taint analysis enables us to trace interprocedural dataflows in real codebases in minutes and find deeply hidden vulnerabilities.
If this sounds interesting to you, take a look at our project: https://github.com/seqra/opentaint
Then I really got serious about the yak shaving and, well, am probably in need of an intervention as I don't get Claude to write a VM but to make the tools to generate a VM from an assortment of DSL and that has snowballed a bit as I really liked shaving yaks before the daffy robot revolution.
--edit--
Almost forgot, I tried that with the little less dodgy banned Claude and the wasm standard it wrote a python script to parse the spec pdf, the official bytecode implementation in OCaml (or whatever) and generate a TOML file (Claude loves the TOML) to generate the type headers and for cross-referencing in the other tools. Was so impressed I just let it go on its merry way and it did the deed.
The bottleneck seems to be that clearly it's critical to be certain about the spec.
Maybe not for kernels, but I can see use for cryptographic algorithms, etc?
Really any technique that lets the agent create its own verification is ideal, as it makes verification scale.
I build a coding agent specifically for small models, which makes everything harder. I started this chat with Claude to build the next step: https://claude.ai/share/4264e5f6-b334-426c-afe4-904d233ef946 - how can I go from PRD to a typed representation of the business logic.
The I started building as per https://github.com/brainless/nocodo/blob/feature/praxis_agen.... The praxis crate: https://github.com/brainless/nocodo/tree/feature/praxis_agen... and a sample Todo app: https://github.com/brainless/nocodo_example_todo_app
Generating unit tests for the library functions of any project would be done via a separate agent than the one coding the functions. And then use tree-sitter to statically check code to PRD (provenance graph).
Again, not a language nerd, just enjoying chasing a goal.