> Audio under load — reducing visuals.
and after another 30 seconds I started to get some sound, but it's not smooth. The sound also disappears from time to time, and then reappears after 15 seconds or so.
From the CPU blinking thing
> The audio thread is falling behind wall-clock, which usually means crackling. Try closing other tabs or apps, or disable heavy effects (shimmer, granular, plate).
It took a while but I found "shimmer" and "plate", and they are disabled (they are inside a brown rectangle instead of an orange one). I can't find "granular". I probably need a faster notebook.
It ships several tuning systems: Pythagorean, several just-intonation sets, Kirnberger III, 31-TET, plus maqam-leaning scales like Yaman and Bayati, and a custom scale editor. The same held interval is a different sound in each.
Tech: it's all client-side Web Audio + AudioWorklets, no backend, no account. The whole scene (voices, tuning, FX, two slow modulators) serializes into the URL, so a sound is just a link you can bookmark or share. There's a small adaptive-stability layer that eases off visuals/FX/voice count if it detects the audio thread struggling, to avoid dropouts on weaker devices.
Free and open source (AGPL): https://github.com/gdamdam/mdrone