One thing i think is missing from this discussion is that the problem is larger than just games, and I wish legislation was wider. It's good that games are used as an example and flag bearer due to wide appeal, but what about other software that requires online services, like the old programs that talk to activation servers?
I believe Ross Scott from Stop Killing Games have talked about this in one of his videos. Essentially, if they try to fight for online-required software or against subscription model in general - all software companies will fight against it.
That's just too ambitious and has way less chances to succeed.