Some folks like the termux rebels, occasionally find out there is a sherif in town.
> As documented in the Android N behavioral changes, to protect Android users and apps from unforeseen crashes, Android N will restrict which libraries your C/C++ code can link against at runtime. As a result, if your app uses any private symbols from platform libraries, you will need to update it to either use the public NDK APIs or to include its own copy of those libraries. Some libraries are public: the NDK exposes libandroid, libc, libcamera2ndk, libdl, libGLES, libjnigraphics, liblog, libm, libmediandk, libOpenMAXAL, libOpenSLES, libstdc++, libvulkan, and libz as part of the NDK API. Other libraries are private, and Android N only allows access to them for platform HALs, system daemons, and the like. If you aren’t sure whether your app uses private libraries, you can immediately check it for warnings on the N Developer Preview.
https://android-developers.googleblog.com/2016/06/improving-...
These stable APIs,