> Those production numbers for the Neo are global and from unnamed supply chain sources.
Good point.
> Linux is hardly a blip and even the Steam survey #s back that up
The IDC link doesn't provide Linux numbers. These links [1][2] do; [2] backs up the numbers you're quoting. The trouble is how to interpret them in context - are the 1% changes per OS on a monthly basis even statistically significant?
The statcounter numbers show desktop share for linux as 5.2% in December, 2.8% in February, 3.1% in March, 2.63% in April. Chrome OS as 4.3%, OS X as 15%, macOS as 8.8%. There's an interesting huge peak for OS X in Oct 2025, Linux in Dec 2025, macOS in Jan '26, with unknown showing a continuous rise and 9.4% in April. Even Windows is showing monthly variations with 58% at the lowest and 65% at peak.
I don't know what to make of those numbers. And how do you separate that from the ebbs and flows to Steam and Statcounter properties?
I think one can make a case for 7 million Linux users in the US, with 18 million if including Chrome OS. Now throw in say 50% of the Neo worldwide buyers, so say 2.5 million (to grow to 5 million at new production levels), and the analysis holds up. What's even more important is the trend - and that seems to be on the upswing, and may not be showing up in these measurements quite yet. And I'm sure MS has internal dashboards showing windows users in some detail.
Linux users are notoriously hard to measure. macOS users are not broken out by country. So that leaves us reading the tea leaves, so to speak, based on sales numbers and estimates on the US breakdown.
[1] https://gs.statcounter.com/os-market-share/desktop/united-st...
[2] https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw...