Music is great though :)
Seems to play pretty well other than the issues created by the indecipherable visuals though. I think multiplayer makes this kind of game more engaging, but you need to take steps to overcome the visual confusion and tendency to be overwhelmed when there are 4 players worth of bullets and special effects flying around the screen.
Make each players view of the game unique such that it is easiest to decipher where their ship is, and where incoming bullets are. So the player's ship could be bright white, the harmfull bullets bright red or orange, and everything else a darker color. What the next player sees is different - a view designed to distinguish their own ship, and player 1's ship is dark. Make sense?
My last ludum dare was webgl+websockets, but because I used server lockstep (it being a 72hr game and coded from scratch) it was pretty poorly received :/
http://www.ludumdare.com/compo/2012/08/30/cage-flight-autops... <-- give it some love
This shows that at least for the arcade market, the web really has become a mature platform. Ofcourse, this game was cooperative, and chaos-y. It's not certain at all this kan be made feasible for competitive multiplayer with more strict rules.
Maybe that just means it's restricted to fun games ;)
>We're sorry to hear that. Publishing with Turbulenz gets your game in front of a larger audience. We don't charge an upfront fee and we expect to help you achieve higher user and revenue numbers. If you still don't want us to publish it, contact us about alternative licensing options.
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So they're going for an app store model by using a free API as bait.
However the graphics are giving me a headache. I played for 10 minutes and I quickly couldn't find my mouse's cursor, nor distinguish between enemies and the background, enemies and the rewards, and enemies from myself. Too many colors.
However it's ridiculously smooth and ran great on a ~5 year old machine. The controls felt excellent.
I found this http://www.youtube.com/watch?v=NDGl-eDEuNQ but I'm not sure if its the same game.