1. Fil-C is slower and bigger. Noticeably so. If you were OK with slower and bigger then the rewrite you should have considered wasn't to Rust in the last ten years but to Java or C# much earlier. That doesn't invalidate Fil'C's existence, but I want to point that out.
2. You're still writing C. If the program is finished or just occasionally doing a little bit of maintenance that's fine. I wrote C for most of my career, it's not a miserable language, and you are avoiding a rewrite. But if you're writing much new code Rust is just so much nicer. I stopped writing any C when I learned Rust.
3. This is runtime safety and you might need more. Rust gives you a bit more, often you can express at compile time things Fil-C would only have checked at runtime, but you might need everything and languages like WUFFS deliver that. WUFFS doesn't have runtime checks. It has proved to its satisfaction during compilation that your code is safe, so it can be executed at runtime in absolute safety. Your code might be wrong. Maybe your WUFFS GIF flipper actually makes frog GIFs purple instead of flipping them. But it can't crash, or execute x86 machine code hidden in the GIF, or whatever, that's the whole point.
I'm not convinced that tying the lifetimes into the type system is the correct way to do memory management. I've read too many articles of people being forced into refactoring the entire codebase to implement a feature.
Imagine you're writing a library for, let's say, astronomical and orbital calculations. Writing it in Java means that it's always going to be slow. If you write it in C, NASA may decide to compile it with a normal compiler (because it won't ever be exposed to malicious inputs), while an astronomy website operator may use the Fil-C version for the extra security, at the cost of having to use slightly more computing resources, which are abundant on Earth.
This doesn't negate the advantages of Rust, which lets you get speed and performance at the same time.
It's not any slower or (proportionally) bigger compared to the experience you would have had 20 years ago running all sorts of utilities that happen to be the best candidates for Fil-C, and people got along just fine. How fast do ls and mkdir need to be?
That doesn't quite make sense. The point of Fil-C, is to not have to rewrite in any other language, because it's still C. But now, there are safety benefits, though there is a trade-off with size and speed. Even in that context, size and speed, it can be very acceptable to many people and Fil-C will improve in that department as time goes on.
> Rust is just so much nicer.
That clearly is your own personal opinion that not everyone shares. There are many people who do not like Rust.
Rust has managed to establish itself as a player, but it’s only the best choice for a limited amount of projects, like some (but not all) browser code or kernel code. Go, C++, C with Fil-C) have solid advantages of their own.
To name two:
* idiomatic code is easier to write in any of these languages compared to Rust, because one can shortcut thinking about ownership. Rust idiomatic code requires it.
* less effort needed to protect from supply-chain attacks
Fil-Qt: A Qt Base build with Fil-C experience (143 points, 3 months ago, 134 comments) https://news.ycombinator.com/item?id=46646080
Linux Sandboxes and Fil-C (343 points, 4 months ago, 156 comments) https://news.ycombinator.com/item?id=46259064
Ported freetype, fontconfig, harfbuzz, and graphite to Fil-C (67 points, 5 months ago, 56 comments) https://news.ycombinator.com/item?id=46090009
A Note on Fil-C (241 points, 5 months ago, 210 comments) https://news.ycombinator.com/item?id=45842494
Notes by djb on using Fil-C (365 points, 6 months ago, 246 comments) https://news.ycombinator.com/item?id=45788040
Fil-C: A memory-safe C implementation (283 points, 6 months ago, 135 comments) https://news.ycombinator.com/item?id=45735877
Fil's Unbelievable Garbage Collector (603 points, 7 months ago, 281 comments) https://news.ycombinator.com/item?id=45133938
Guaranteed memory safety at compile time is clearly the better approach when you care about programs that are both functionally correct and memory safe. If I'm writing something that takes untrusted user input like a web API memory safety issues still end up as denial-of-service vulns. That's better, but it's still not great.
Not to disparage the Fil-C work, but the runtime approach has limitations.
If it's guaranteed to crash, then it's memory-safe.
If you dislike that definition, then no mainstream language is memory-safe, since they all use crashes to handle out of bounds array accesses
It’s true that, assuming all things equal, compile-time checks are better than run-time. I love Rust. But Rust is only practical for a subset of correct programs. Rust is terrible for things like games where Rust simply can not prove at compile-time that usage is correct. And inability to prove correctness does NOT imply incorrectness.
I love Rust. I use it as much as I can. But it’s not the one true solution to all things.
https://play.rust-lang.org/?version=stable&mode=debug&editio...
> "rewrite it in rust for safety" just sounds stupid
To be fair, Fil-C is quite a bit slower than Rust, and uses more memory.
On the other hand, Fil-C supports safe dynamic linking and is strictly safer than Rust.
It's a trade off, so do what you feel
ar->invisible_bytes = calloc(length, sizeof(AllocationRecord));When's the last time you told a C/C++ programmer you could add a garbage collector to their program, and saw their eyes light up?
And of course it's easy to think of lots of apps that heavily use those or another form of GC.
Windows developers using COM, and WinRT, Apple developers using IO and Driver Kit.
Interesting, how costly would be hardware acceleration support for Fil-C code.
Fil-C just does the job with existing software in C or C++ without an expensive and bug riddled re-write and serves as a quick protection layer against the common memory corruption bugs found in those languages.
If new code needs to be written, there is no reason to use Fil-C, since better languages with build-in security mechanisms exist.
I love Fil-C. It's underrated. Not the same niche as Rust or Ada.
Also filc isn’t just fat pointers.
This limitation would be fine if Fil-C proponents (including its author) didn't try to shout down anyone pointing out this limitation.
// global
foo* p = initial();
// Thread 1
p = something_else();
// Thread 2
p[attacker_controlled_index] = value;
There are interleavings in which p has the value of initial() but the capability of something_else(), or vice versa, which means that an attacker who can perform memory access with an offset into p can access the wrong object through p. This is a violation of memory safety as commonly understood.But sure, you can just bleat Pizlo's claims of safety instead of engaging with the substance of his runtime model. The point is that Fil-C does not provide full memory safety, and cannot until it updates pointer and capability atomically, and it can't do that without paying much more for general memory access than it does today.
It leaves room for experimentation with reference counting and variations on the invisible capability system which could provide memory savings at the expense of some extra indirection.
> Upon freeing an unreachable AllocationRecord, call filc_free on it.
I think the intention was to say: before freeing an unreachable AR, free the memory pointed to by its visible_bytes and invisible_bytes fields.