It leaves room for experimentation with reference counting and variations on the invisible capability system which could provide memory savings at the expense of some extra indirection.
This limitation would be fine if Fil-C proponents (including its author) didn't try to shout down anyone pointing out this limitation.
// global
foo* p = initial();
// Thread 1
p = something_else();
// Thread 2
p[attacker_controlled_index] = value;
There are interleavings in which p has the value of initial() but the capability of something_else(), or vice versa, which means that an attacker who can perform memory access with an offset into p can access the wrong object through p. This is a violation of memory safety as commonly understood.But sure, you can just bleat Pizlo's claims of safety instead of engaging with the substance of his runtime model. The point is that Fil-C does not provide full memory safety, and cannot until it updates pointer and capability atomically, and it can't do that without paying much more for general memory access than it does today.
> Upon freeing an unreachable AllocationRecord, call filc_free on it.
I think the intention was to say: before freeing an unreachable AR, free the memory pointed to by its visible_bytes and invisible_bytes fields.
1. Fil-C is slower and bigger. Noticeably so. If you were OK with slower and bigger then the rewrite you should have considered wasn't to Rust in the last ten years but to Java or C# much earlier. That doesn't invalidate Fil'C's existence, but I want to point that out.
2. You're still writing C. If the program is finished or just occasionally doing a little bit of maintenance that's fine. I wrote C for most of my career, it's not a miserable language, and you are avoiding a rewrite. But if you're writing much new code Rust is just so much nicer. I stopped writing any C when I learned Rust.
3. This is runtime safety and you might need more. Rust gives you a bit more, often you can express at compile time things Fil-C would only have checked at runtime, but you might need everything and languages like WUFFS deliver that. WUFFS doesn't have runtime checks. It has proved to its satisfaction during compilation that your code is safe, so it can be executed at runtime in absolute safety. Your code might be wrong. Maybe your WUFFS GIF flipper actually makes frog GIFs purple instead of flipping them. But it can't crash, or execute x86 machine code hidden in the GIF, or whatever, that's the whole point.
I'm not convinced that tying the lifetimes into the type system is the correct way to do memory management. I've read too many articles of people being forced into refactoring the entire codebase to implement a feature.
Not some random dad, but a GC expert and former leader of the JavaScript VM team at Apple.
Type systems used to be THE sexy PL research topic for about twenty years or so, so all the programming languages innovation has been about doing everything with type systems.
Imagine you're writing a library for, let's say, astronomical and orbital calculations. Writing it in Java means that it's always going to be slow. If you write it in C, NASA may decide to compile it with a normal compiler (because it won't ever be exposed to malicious inputs), while an astronomy website operator may use the Fil-C version for the extra security, at the cost of having to use slightly more computing resources, which are abundant on Earth.
This doesn't negate the advantages of Rust, which lets you get speed and performance at the same time.
That doesn't quite make sense. The point of Fil-C, is to not have to rewrite in any other language, because it's still C. But now, there are safety benefits, though there is a trade-off with size and speed. Even in that context, size and speed, it can be very acceptable to many people and Fil-C will improve in that department as time goes on.
> Rust is just so much nicer.
That clearly is your own personal opinion that not everyone shares. There are many people who do not like Rust.
It's not any slower or (proportionally) bigger compared to the experience you would have had 20 years ago running all sorts of utilities that happen to be the best candidates for Fil-C, and people got along just fine. How fast do ls and mkdir need to be?
If you tell your boss "We spent $1m on servers this month and that's as cheap as its possible to be" he'll be like "ok fine". If you say "We spent $1m on servers this month but if we just disable this compiler security flag it could be $500k." ... you can guess what will happen.
(Counterpoint though: people use Python.)
But counter-counterpoint: Rust does so much more than preventing runtime memory errors. Even if Fil-C had no overhead (or I was using CHERI) I would still use Rust.
Rust has managed to establish itself as a player, but it’s only the best choice for a limited amount of projects, like some (but not all) browser code or kernel code. Go, C++, C with Fil-C) have solid advantages of their own.
To name two:
* idiomatic code is easier to write in any of these languages compared to Rust, because one can shortcut thinking about ownership. Rust idiomatic code requires it.
* less effort needed to protect from supply-chain attacks
I have seen so must stuff copy and pasted into projects in my life, its not funny. Often it is undocumented where exactly the code comes from, which version it was taken from, how it was changed, and how to update it when something goes wrong.
When code is not copy and pasted it is over rewritten (poorly).
Code sharing does have its benefit. So does making it obvious which exact code is shared and how to update it. Yes, you can overdo code sharing, but just making code sharing hard on the tooling level does mote to hide supply chain security issues than it does to prevent the problem.
As my comment history reveals I am more on the camp of having rewrites in Go (regardless of my opinion on its design), Java, C#, Haskell, OCaml, Lisp, Scheme,... Also following experiments of Cedar, Oberon, Singularity, Interlisp-D, StarLisp,....
However you will never convince someone anti-automatic resource management from ideological point of view.
Now would someone like that embrace Fil-C, with its sandboxing and GC? Maybe not, unless pushed from management kind of decision.
They would probably rewrite in Rust, Zig, Odin,... if those are appealing to them, or be faced with OS vendors pushing hardware with SPARC ADI, CHERI, ARM MTE,... enabled.
Fil-Qt: A Qt Base build with Fil-C experience (143 points, 3 months ago, 134 comments) https://news.ycombinator.com/item?id=46646080
Linux Sandboxes and Fil-C (343 points, 4 months ago, 156 comments) https://news.ycombinator.com/item?id=46259064
Ported freetype, fontconfig, harfbuzz, and graphite to Fil-C (67 points, 5 months ago, 56 comments) https://news.ycombinator.com/item?id=46090009
A Note on Fil-C (241 points, 5 months ago, 210 comments) https://news.ycombinator.com/item?id=45842494
Notes by djb on using Fil-C (365 points, 6 months ago, 246 comments) https://news.ycombinator.com/item?id=45788040
Fil-C: A memory-safe C implementation (283 points, 6 months ago, 135 comments) https://news.ycombinator.com/item?id=45735877
Fil's Unbelievable Garbage Collector (603 points, 7 months ago, 281 comments) https://news.ycombinator.com/item?id=45133938
Guaranteed memory safety at compile time is clearly the better approach when you care about programs that are both functionally correct and memory safe. If I'm writing something that takes untrusted user input like a web API memory safety issues still end up as denial-of-service vulns. That's better, but it's still not great.
Not to disparage the Fil-C work, but the runtime approach has limitations.
If it's guaranteed to crash, then it's memory-safe.
If you dislike that definition, then no mainstream language is memory-safe, since they all use crashes to handle out of bounds array accesses
Other languages have runtime exceptions on out-of-bounds access, Fil-C has unrecoverable crashes. This makes it pretty unsuitable to a lot of use cases. In Go or Java (arbitrary examples) I can write a web service full of unsafe out-of-bounds array reads, any exception/panic raised is scoped to the specific malformed request and doesn't affect the overall process. A design that's impossible in Fil-C.
(Also I think the commenter you're replying to just worded their comment innacurately, code that crashes instead of violating memory safety is memory safe, a compilation error would just have been more useful than a runtime crash in most cases)
It’s true that, assuming all things equal, compile-time checks are better than run-time. I love Rust. But Rust is only practical for a subset of correct programs. Rust is terrible for things like games where Rust simply can not prove at compile-time that usage is correct. And inability to prove correctness does NOT imply incorrectness.
I love Rust. I use it as much as I can. But it’s not the one true solution to all things.
But Rust provides both checked alternatives to indexed reads/writes (compile time safe returning Option<_>), and an exception recovery mechanism for out-of-bounds unsafe read/write. Fil-C only has one choice which is "crash immediately".
And inability to prove incorrectness does NOT imply correctness. I think most Rust users don't understand either, because of the hype.
https://play.rust-lang.org/?version=stable&mode=debug&editio...
- Explicitly unsafe
- Runtime crash
- Runtime crash w/ compile time avoidence when possible
Catch the panic & unwind, safe program execution continues. Fundamentally impossible in Fil-C.
> "rewrite it in rust for safety" just sounds stupid
To be fair, Fil-C is quite a bit slower than Rust, and uses more memory.
On the other hand, Fil-C supports safe dynamic linking and is strictly safer than Rust.
It's a trade off, so do what you feel
ar->invisible_bytes = calloc(length, sizeof(AllocationRecord));I am the author of Fil-C
If you want to see my write-ups of how it works, start here: https://fil-c.org/how
When's the last time you told a C/C++ programmer you could add a garbage collector to their program, and saw their eyes light up?
And of course it's easy to think of lots of apps that heavily use those or another form of GC.
Most famously: Chrome does (Oilpan), GCC does (or did), Unreal does (for core game state heaps), I think WebKit also does.
- Me. I'm a C++ programmer.
- Any C++ programmer who has added a GC to their C++ program. (Like the programmers who used the web browser you're using right now.)
- Folks who are already using Fil-C.
Windows developers using COM, and WinRT, Apple developers using IO and Driver Kit.
Interesting, how costly would be hardware acceleration support for Fil-C code.
[1]: https://en.wikipedia.org/wiki/Capability_Hardware_Enhanced_R...
Fil-C just does the job with existing software in C or C++ without an expensive and bug riddled re-write and serves as a quick protection layer against the common memory corruption bugs found in those languages.
The commercial world of C and C++ is pretty much focused on binary libaries, and in many occasions access to source code is extra.
"simply" and "formal verification" are usually oxymorons, never mind "automatically"
If new code needs to be written, there is no reason to use Fil-C, since better languages with build-in security mechanisms exist.
I love Fil-C. It's underrated. Not the same niche as Rust or Ada.
Also filc isn’t just fat pointers.