But that's a hazy, 20 year old memory.
https://news.ycombinator.com/item?id=10006411
"At some stage in the future we may be able to move IOKit over to a good programming language"
Remember: there was a short window of time where everyone thought Java was the future and Java support was featured heavily in some of the early OS X announcements.
Also DriverKit's Objective-C model was not the same as userspace. As I recall the compiler resolved all message sends at compile time. It was much less dynamic.
To note that Android Things did indeed use Java for writing drivers, and on Android since Project Treble, and the new userspace driver model since Android 8, that drivers are a mix of C++, Rust and some Java, all talking via Android IPC with the kernel.
Makes me think of how plists in macOS are xml because back then xml was the future
I had been under the impression that DriverKit drivers were quite a different beast, but they're really not. Here's the layout of a NS ".config" bundle:
./CG6FrameBuffer.config/English.lproj
./CG6FrameBuffer.config/English.lproj/Info.rtf
./CG6FrameBuffer.config/English.lproj/Localizable.strings
./CG6FrameBuffer.config/CG6FrameBuffer_reloc
./CG6FrameBuffer.config/Default.table
./CG6FrameBuffer.config/Display.modes
./CG6FrameBuffer.config/CG6FrameBuffer
The driver itself is a Mach-O MH_OBJECT image, flagged with MH_NOUNDEFS. (except for the _reloc images, which are MH_PRELOAD. No clue how these two files relate/interact!)Now, on OS X:
./AirPortAtheros40.kext/Contents
./AirPortAtheros40.kext/Contents/_CodeSignature
./AirPortAtheros40.kext/Contents/_CodeSignature/CodeResources
./AirPortAtheros40.kext/Contents/MacOS
./AirPortAtheros40.kext/Contents/MacOS/AirPortAtheros40
./AirPortAtheros40.kext/Contents/Info.plist
./AirPortAtheros40.kext/Contents/version.plist
OS X added a dedicated image type (MH_KEXT_BUNDLE) and they cleaned up a bit, standardized on plists instead of the "INI-esque" .table files, but yeah, basically the same.When those fears proved not true, and devs were actually welcoming Objective-C, it was when they dropped Java and the whole Java/Objective-C runtime interop.