https://www.tandfonline.com/doi/epdf/10.1080/25785648.2023.2...
Quote from the conclusion:
> This essay has shown that in the last decade, a handful of editors have been steering Wikipedia’s narrative on Holocaust history away from sound, evidence-driven research, toward a skewed version of events touted by right-wing Polish groups. Wikipedia’s articles on Jewish topics, especially on Polish–Jewish history before, during, and after World War II, contain and bolster harmful stereotypes and fallacies. Our study provides numerous examples, but many more exist. We have shown how the distortionist editors add false content and use unreliable sources or misrepresent legitimate ones.
For a more recent paper, "Disinformation as a tool for digital political activism: Croatian Wikipedia and the case for critical information literacy" by Car et al. says that:
> The Hr.WP [Croatian Wikipedia] case exemplifies disinformation not only as content manipulation, but also as process manipulation weaponising neutrality and verifiability policies to suppress dissent and enforce a single ideological position.
Vs.
What Elon is doing...
Then we're not even comparing fruits to fruits.
As soon as there is a plausible agenda for selecting a narrative the way Wikipedia works we should be sceptical.
For recent examples, everything to do with Biden and family, and Gamergate. These pages are still full of discussion; and what's written is more ideological than factual. You can follow these pages to see how an in-group selects a narrative.
And these topics are not nearly as controversial as race, feminism, or transgender topics.
You can write an equivalent article starting with "Gamergate was a movement reacting to the improper collusion between game developers and journalists" and find just as many sources, but the current article wants to promote the idea that it was a harrassment campaign first.
> Gamergate or GamerGate (GG) was a loosely organized misogynistic online harassment campaign motivated by a right-wing backlash against feminism, diversity, and progressivism in video game culture. It was conducted using the hashtag "#Gamergate" primarily in 2014 and 2015. Gamergate targeted women in the video game industry, most notably feminist media critic Anita Sarkeesian and video game developers Zoë Quinn and Brianna Wu.
Grokipedia's:
> Gamergate was a grassroots online movement that emerged in August 2014, primarily focused on exposing conflicts of interest and lack of transparency in video game journalism, initiated by a blog post detailing the romantic involvement of indie developer Zoë Quinn with journalists who covered her work without disclosure. The controversy began when Eron Gjoni, Quinn's ex-boyfriend, published "The Zoe Post," accusing her of infidelity with multiple individuals, including Kotaku journalist Nathan Grayson, whose article on Quinn's game Depression Quest omitted any mention of their prior personal contact. This revelation highlighted broader patterns of undisclosed relationships and coordinated industry practices, such as private mailing lists among journalists, fueling demands for ethical reforms like mandatory disclosure policies.
I don't care about "Gamergate" and never use Grokipedia, but Wiki definitely has a stronger slant: it's as if an article about Black Lives Matter started with a statement that it was a campaign meant to scam people to pay for mansions for leadership.
Brian hit Jim can be a fact. But if you emit "Jim murdered Brians whole family", its a disortation of truth
I really like Wikipedia, though, and I think over time we will get around to fixing it up.