I had thought you need the pointer-sized integer types and mustn't do this directly to an actual pointer, but maybe I was wrong (in theory, obviously practice doesn't follow but that's a dangerous game)
In modern C++, the technically "correct" and safe way to spell this trick is exactly as you suggested: using uintptr_t (or intptr_t).
Maybe that is not the correct C++ terminology, I'm more familiar with how provenance works in Rust, where large parts of it got stabilised a little over a year ago. (What was stabilised was "strict provenance", which is a set of rules that if you abide them will definitely be correct, but it is possible the rules might be loosened in the future to be more lenient.)
If you don't care about portability or using every theoretically available bit then it is trivial. A maximalist implementation must be architecture aware and isn't entirely knowable at compile-time. This makes standardization more complicated since the lowest common denominator is unnecessarily limited.
In C++ this really should be implemented through a tagged pointer wrapper class that abstracts the architectural assumptions and limitations.
1. https://en.wikipedia.org/wiki/Curiously_recurring_template_p...
2. https://david.alvarezrosa.com/posts/devirtualization-and-sta...
3. https://llvm.org/docs/ProgrammersManual.html#the-isa-cast-an...
Btw, is this representation the reason why OCaml's ints are not as big as C ints?
Also interesting that the Haskell pointer tagging you link to[0] was done the way it was to avoid CPU branch misprediction, and that the old way which it replaced was "the source of half of the branch misprediction events". I wonder how "branch prediction friendly" current Haskell is.
But it's really just an implementation difference, the idea is still to have a lightweight RTTI.