But even if Microsoft buys out all the major studios, and Nintendo and Sony, there would still be a healthy counter-culture indie market, which is what the article discusses as a solution to the crisis in the other mediums. So again what makes video games special that it can nurture a healthy market across many (locked-in even) platforms? Arguably it might be the many available distribution channels (miniclip.com vs Steam vs Itch vs random website).
Indie games are almost always self-financed, the equivalent of an book author supporting themselves during the writing of the book and self-publishing, so the article doesn't apply to them either. I'd also wager that more people play games than read books and the volume of new games isn't as high (another post in this thread mentions 7.5k new books come out per day on Amazon per day versus 19k new games on Steam in all of 2025) so discoverability is less of an issue for indie games than for self-published books.