A lot of people do in fact, play more than a couple forever titles.
I know multiple weebs that want more powerful ipads to play mobage.
Just Gaming in general made something like $200 BILLION in revenue in 2025. Movies made ... $33B globally.
And of that $200B, mobile games were over half.
If the average HN'er would just think of the money they spend on their hobbies (or don't it usually doesn't end well =P) and now apply that to mobile games. They're a hobby or a way to relax for millions and millions of people.
They pay for the "predatory IAPs" because they consider the $10 spent a good investment on the fun they're having in the game they play.
There's a specific group of people who just have the mindset of "never pay real money for anything in a game" - I'm one of them. But even I have to admit that I'm in the minority.
This is a very naive take - the iPad and iPhone are both multibillion gaming devices, and to dismiss it is short-sighted.
I'd even claim (but can't look up statistics due to a restrictive company network) that singular mobile games like Honor of Kings generate more revenue than 95% of Steam games. Yet a lot of people that style themselves gamers (like myself) never even heard of it.
Exactly. Mobile gaming is a far bigger and more profitable market than console.