The problem with Apple's execution of Liquid Glass is that the intended audience isn't the iOS user, it's the onlooker watching the iOS user (FOMO). That was an effective strategy when iPhone popularity was growing rapidly. Now that we're in a plateau of market saturation (post-peak Apple), anything directed at the onlooker which detracts for the actual user will hurt their bottom line.
How would this work? The only place I've ever heard of liquid glass is from iPhone users complaining about it incessantly and tutorials on how to turn it off or diminish it. What would I fear missing out on?