I don't believe that it's guaranteed in Rust either, despite much marketing to the contrary. It just doesn't sound appealing to say "somewhat reduces many common problems" lol
>Also, Rust's type system being so strong, it allows you to encode so many invariants that it makes implementing the correct logic easier (although not simpler).
C++ has a strong type system too, probably fancier than Rust's or at least similar. Most people do not want to write complex type system constraints. I'm guessing that at most 25% of C++ codebases at most use complex templates with recursive templates, traits, concepts, `requires`, etc.