But I suppose we're wasting time on useless nitpicking. So, fair enough.
Edit: in other words C++ could provide an equivalent of Rc, but we’d see no end of people complaining when they shoot themselves in the foot with it.
(This is what “zero cost abstraction” means: it doesn’t mean no cost, just that the abstraction’s cost is no greater than the semantically equivalent version written by the user. So both Arc and shared_ptr are zero-cost in a MT setting, but only Rust has a zero-cost abstraction in a single-threaded setting.)
Simply put, just as a `unique_ptr` (`Box`) is an entirely different abstraction than `shared_ptr` (`Arc`), an `Rc` is also an entirely different abstraction than `Arc`, and C++ simply happens to completely lack `Rc` (at least in the standard; Boost of course has one). But if it had one you could use it with exactly the same cost as in Rust, you'd just have to manually make sure to not use it across threads (which indeed is easier said than done, which is why it's not in the standard), exactly the same as if you'd manually maintain the reference count without the nice(er) abstraction. Hence "zero cost abstraction".
IMO "zero cost abstraction" just means "I have a slightly less vague idea of what this will compile to."
It does. It’s called a process.
Everyone chose convenience and micro-benchmarks by choosing threads instead.