C is not simple, it is inept. There are so, so many bargain-bin features and capabilities that it just cannot do that it ends up creating much MORE complex code, not less complex code.
I mean, just the pretense that simple tool = simple engineering isn't necessarily true. Building a home using an excavator and drills is fairly straight forward. You know what's complicated? Trying to build a home using only a screwdriver. Yeah. Good luck with that, you're gonna have to come up with some truly insane processes to make that work. Despite a screwdriver being so much more simple than an excavator.
Trivial example: you want to build a container that can hold data of different types and perform generic operations on them.
C++ and Rust? Easy. Templates and generics. C? Up until a few years ago, your options were: 1. copy and paste (awful) or 2. use void * (also awful).
Copy and paste means your implementations will diverge and you just artificially multiplied your maintenance burden and complexity. And void pointer completely throws away any semblance of type safety, forces you to write stupid code that's way more complex than it needs to be, and, to top it off, is horrible for performance!
That's just one example, but there's so, so many when you look around C++ or Rust enough. And these are not rare things, to me. To me, these are everyday coding problems.
Anonymous functions? There's another one. Encapsulation? Just making not literally every piece of data universally mutable? Not possible in C. Trivial in C++ and Rust, and it makes your programs SO much easier to reason about.