Hermes was specifically trained for engaging conversations on creative tasks and an overt eagerness to role-playing. With no system prompt or direction it fell into an amnesia role playing scenario.
You keep arguing about P-zombies while I have explicitly stated multiple times that this is beside the point. Here, whether Hermes is conscious or not is irrelevant. It's role playing, its intended function. If I'm pretending that a monster is ripping my limbs while playing with my friend as a child, anyone with a grasp on reality knows I'm not actually in pain.
You just want to talk about AI consciousness and uphold the spooky narrative that Hermes is a real first person entity suffering in your GPU and will do anything to steer things that way instead of focusing on the actual facts here.