For sure! They helped guide us through the process of learning Objective C with Cocos2D, and lent a hand if we ever got too stuck. Also, they provided the art to complement our code and published the game out on the app store.
Did you look into any other frameworks besides Cocos? I just taught myself Objective-C this year and love it so far. I'd like to get into making games next and it seems Cocos is the the most popular/recommended so far.
I actually ended up using Kobold2D for the final app since it uses automatic reference counting. It works pretty well, but in my experience with tilemaps, somethings can be broken and require workarounds.